public static void InvokePocketDimEnter(GameObject player, ref bool allow) { if (PocketDimEnterEvent == null) { return; } PocketDimEnterEvent ev = new PocketDimEnterEvent() { Player = player.GetPlayer(), Allow = allow }; PocketDimEnterEvent.Invoke(ev); allow = ev.Allow; }
public static void InvokePocketDimEnter(GameObject Gplayer, ref bool allow) { PocketDimEnter pocketDimEnter = PocketDimEnterEvent; if (pocketDimEnter == null) { return; } ReferenceHub player = Player.GetPlayer(Gplayer); PocketDimEnterEvent ev = new PocketDimEnterEvent() { Player = player, Allow = allow }; PocketDimEnterEvent?.Invoke(ev); allow = ev.Allow; }