public static void InvokePlayerJoin(ReferenceHub hub) { OnPlayerJoin onPlayerJoin = PlayerJoinEvent; if (onPlayerJoin == null) { return; } PlayerJoinEvent ev = new PlayerJoinEvent() { Player = hub }; onPlayerJoin?.Invoke(ev); }
public static void InvokePlayerJoin(ReferenceHub player) => PlayerJoinEvent.InvokeSafely(new PlayerJoinEvent() { Player = player });