override protected void OnEnable() { base.OnEnable(); actionsPressManager = new ActionsControllerPressManager(this) .ButtonPrimary(OnAction) .ButtonSecondary(OnAction); }
private void OnEnable() { actionsPressManager = new ActionsControllerPressManager(this) .MenuBack(OnBack) .MenuSelect(OnSelect) .MenuNestedToggle(OnNestedToggle) .MenuNavigate(OnNavigateDirection); }
private void OnEnable() { actionsPressManager = new ActionsControllerPressManager(this) // @todo Add a menu nested toggle (expand/collapse) button .MenuBack(OnBack) .MenuSelect(OnSelect) .MenuNavigate(OnNavigateDirection); }
private void OnEnable() { actionsPressManager = new ActionsControllerPressManager(this) .UIBack(OnBack) .UISelect(OnSelect) .UINavigate(OnNavigateDirection) .UITabPrevious(OnTabPrevious) .UITabNext(OnTabNext); }
private void OnEnable() { ActionsController.MenuPress.Listen(OnMenuPress); ActionsController.MenuUnpress.Listen(OnMenuUnpress); actionsPressManager = new ActionsControllerPressManager(this) .ButtonAction(OnActionPress) .DirectionAction(OnDirectionPress); }
private void OnEnable() { actionsPressManager = new ActionsControllerPressManager(this) .FSSExit(OnExit) .FSSCameraControl(OnCameraControl) .FSSTargetCurrentSignal(OnTargetCurrentSignal); Reset(); output.EnableMapAxis(); UpdateAxis(); }
void OnEnable() { actionsPressManager = new ActionsControllerPressManager(this) .InteractUI(OnInteractUI) .GrabHold(OnGrab) .GrabToggle(OnGrab); // .GrabPinch(OnGrabPinch) Tooltip.TooltipUpdated.Listen(OnTooltipUpdate); }
private void OnEnable() { actionsPressManager = new ActionsControllerPressManager(this) .FSSExit(OnExit) .FSSCameraControl(OnCameraControl) .FSSTargetCurrentSignal(OnTargetCurrentSignal) .FSSZoom(OnZoom) .FSSSteppedZoom(OnSteppedZoom); Reset(); vJoyInterface.instance.EnableMapAxis(); UpdateAxis(); }
void OnEnable() { actionsPressManager = new ActionsControllerPressManager(this) .ResetSeatedPosition(OnResetSeatedPosition); }