/// <summary> /// Imports data from a serialization object /// </summary> /// <param name="serial"></param> public void Import(SerializablePlan serial) { // Update name m_name = serial.Name; m_sortingPreferences = serial.SortingPreferences.Clone(); // Update entries List <PlanEntry> entries = new List <PlanEntry>(); List <InvalidPlanEntry> invalidEntries = new List <InvalidPlanEntry>(); foreach (var serialEntry in serial.Entries) { PlanEntry entry = new PlanEntry(this, serialEntry); if (entry.Skill != null) { entries.Add(entry); } // There are buggy entries in the plan else { var invalidEntry = new InvalidPlanEntry() { SkillName = serialEntry.SkillName, PlannedLevel = serialEntry.Level }; invalidEntries.Add(invalidEntry); } } RebuildPlanFrom(entries); FixPrerequisites(); foreach (var serialInvalidEntry in serial.InvalidEntries) { var invalidEntry = new InvalidPlanEntry() { SkillName = serialInvalidEntry.SkillName, PlannedLevel = serialInvalidEntry.PlannedLevel, Acknowledged = serialInvalidEntry.Acknowledged }; invalidEntries.Add(invalidEntry); } m_invalidEntries = invalidEntries.ToArray(); // Notify name change if (m_isConnected) { EveClient.OnPlanNameChanged(this); } }
/// <summary> /// Imports data from a serialization object /// </summary> /// <param name="serial"></param> public void Import(SerializablePlan serial) { // Update name m_name = serial.Name; m_sortingPreferences = serial.SortingPreferences.Clone(); // Update entries List <PlanEntry> entries = new List <PlanEntry>(); foreach (var serialEntry in serial.Entries) { entries.Add(new PlanEntry(this, serialEntry)); } RebuildPlanFrom(entries); // Notify name change if (m_isConnected) { EveClient.OnPlanNameChanged(this); } }