/// <summary> /// Initializes a new instance of the <see cref="SolarSystem"/> class. /// </summary> /// <param name="owner">The owner.</param> /// <param name="src">The source.</param> /// <exception cref="System.ArgumentNullException">owner or src</exception> public SolarSystem(Constellation owner, SerializableSolarSystem src) : base(src?.Stations?.Count ?? 0) { owner.ThrowIfNull(nameof(owner)); src.ThrowIfNull(nameof(src)); ID = src.ID; Constellation = owner; Name = src.Name; SecurityLevel = src.SecurityLevel; FullLocation = $"{owner.FullLocation} > {src.Name}"; m_jumps = new FastList <SolarSystem>(0); m_x = src.X; m_y = src.Y; m_z = src.Z; if (src.Stations == null) { return; } foreach (SerializableStation srcStation in src.Stations) { Items.Add(new Station(this, srcStation)); } }
/// <summary> /// Compares this system with another one. /// </summary> /// <param name="other"></param> /// <returns></returns> /// <exception cref="System.ArgumentNullException">other</exception> public int CompareTo(Constellation other) { other.ThrowIfNull(nameof(other)); return(Region != other.Region ? Region.CompareTo(other.Region) : String.Compare(Name, other.Name, StringComparison.CurrentCulture)); }
/// <summary> /// Initializes a new instance of the <see cref="SolarSystem"/> class. /// </summary> /// <param name="owner">The owner.</param> /// <param name="src">The source.</param> /// <exception cref="System.ArgumentNullException">owner or src</exception> public SolarSystem(Constellation owner, SerializableSolarSystem src) : base(src?.Stations?.Count ?? 0) { owner.ThrowIfNull(nameof(owner)); src.ThrowIfNull(nameof(src)); ID = src.ID; Constellation = owner; Name = src.Name; SecurityLevel = src.SecurityLevel; FullLocation = $"{owner.FullLocation} > {src.Name}"; m_jumps = new FastList <SolarSystem>(0); m_x = src.X; m_y = src.Y; m_z = src.Z; if (src.Stations != null) { foreach (SerializableStation srcStation in src.Stations) { Items.Add(new Station(this, srcStation)); } } if (src.Planets != null) { // Add planets m_planets = new FastList <Planet>(src.Planets.Count); foreach (SerializablePlanet srcPlanet in src.Planets) { m_planets.Add(new Planet(this, srcPlanet)); } } else { m_planets = new FastList <Planet>(1); } }