/// <summary> /// Characters toolbar > Import... /// </summary> /// <param name="sender"></param> /// <param name="e"></param> private void importCharacterMenu_Click(object sender, EventArgs e) { using (var form = new CharacterImportationWindow()) { var result = form.ShowDialog(this); } }
/// <summary> /// Characters toolbar > Edit Uri... /// </summary> /// <param name="sender"></param> /// <param name="e"></param> private void editUriButton_Click(object sender, EventArgs e) { // Retrieve the selected URI character if (charactersListView.SelectedItems.Count == 0) { return; } var item = charactersListView.SelectedItems[0]; var uriCharacter = item.Tag as UriCharacter; // Returns if the selected item is not an Uri character if (uriCharacter == null) { return; } // Opens the importation form using (var form = new CharacterImportationWindow(uriCharacter)) { var result = form.ShowDialog(this); } }
/// <summary> /// Characters toolbar > Edit Uri... /// </summary> /// <param name="sender"></param> /// <param name="e"></param> private void editUriButton_Click(object sender, EventArgs e) { // Retrieve the selected URI character if (charactersListView.SelectedItems.Count == 0) return; var item = charactersListView.SelectedItems[0]; var uriCharacter = item.Tag as UriCharacter; // Returns if the selected item is not an Uri character if (uriCharacter == null) return; // Opens the importation form using (var form = new CharacterImportationWindow(uriCharacter)) { var result = form.ShowDialog(this); } }