protected override async void Run(ETModel.Session session, Actor_GamerGrabCard message) { try { Log.Info($"收到抓拍"); MahjongInfo mahjongInfo = new MahjongInfo() { weight = (byte)message.weight, m_weight = (Consts.MahjongWeight)message.weight }; UI uiRoom = Game.Scene.GetComponent <UIComponent>().Get(UIType.UIRoom); if (uiRoom == null) { return; } GamerComponent gamerComponent = uiRoom.GetComponent <GamerComponent>(); UIRoomComponent uiRoomComponent = uiRoom.GetComponent <UIRoomComponent>(); Gamer gamer = gamerComponent.Get(message.Uid); HandCardsComponent handCardsComponent = gamer.GetComponent <HandCardsComponent>(); if (PlayerInfoComponent.Instance.uid == message.Uid) { handCardsComponent.GrabCard(mahjongInfo); } else { handCardsComponent.GrabOtherCard(); } //当前出牌玩家 gamerComponent.CurrentPlayUid = message.Uid; gamerComponent.IsPlayed = false; //剩下的牌 uiRoomComponent.SetRestCount(); //显示黄色bg uiRoomComponent.ShowTurn(message.Uid); uiRoomComponent.ClosePropmtBtn(); SoundsHelp.Instance.playSound_MoPai(); uiRoomComponent.CurrentMahjong = mahjongInfo; Gamer currentGamer = gamerComponent.Get(PlayerInfoComponent.Instance.uid); HandCardsComponent currentGamerCard = currentGamer.GetComponent <HandCardsComponent>(); currentGamerCard.CloseHandCardCanPeng(); } catch (Exception e) { Log.Error(e); } }
protected override async void Run(ETModel.Session session, Actor_GamerBuHua message) { try { Log.Info($"收到补花:{message.weight}"); MahjongInfo mahjongInfo = new MahjongInfo() { weight = (byte)message.weight, m_weight = (Consts.MahjongWeight)message.weight }; UI uiRoom = Game.Scene.GetComponent <UIComponent>().Get(UIType.UIRoom); GamerComponent gamerComponent = uiRoom.GetComponent <GamerComponent>(); UIRoomComponent uiRoomComponent = uiRoom.GetComponent <UIRoomComponent>(); Gamer gamer = gamerComponent.Get(message.Uid); GamerUIComponent gamerUiComponent = gamer.GetComponent <GamerUIComponent>(); HandCardsComponent handCardsComponent = gamer.GetComponent <HandCardsComponent>(); if (PlayerInfoComponent.Instance.uid == message.Uid) { handCardsComponent.BuHua(mahjongInfo, true); SoundsHelp.Instance.PlayBuHua(PlayerInfoComponent.Instance.GetPlayerInfo().PlayerSound); } else { handCardsComponent.BuHua(mahjongInfo, false); SoundsHelp.Instance.PlayBuHua(gamer.PlayerInfo.PlayerSound); } //补花显示 gamerUiComponent.SetBuHua(message.weight); gamerUiComponent.ShowBuHua(); //剩下的牌 uiRoomComponent.SetRestCount(); } catch (Exception e) { Log.Error(e); } }