예제 #1
0
 private void OnRLogin()
 {
     if (rPassword.text == rRePassword.text)
     {
         Actor_LoginHelper.OnRegisteredLoginAsync(rAccount.text, rPassword.text).Coroutine();
     }
     else
     {
         Debug.Log("两个密码不一样!");
     }
 }
예제 #2
0
 private void ReConnect(bool isRe)
 {
     if (isRe)
     {
         Actor_LoginHelper.ReConnect().Coroutine();
     }
     else
     {
         //弹窗
         PopupsHelper.ShowPopups("连接失败,请重新登录", () => {
             Game.EventSystem.Run(CowCowEventIdType.RemoveGameRoom);
             Game.EventSystem.Run(CowCowEventIdType.RemoveLobby);
             Game.Scene.GetComponent <SessionComponent>().Session.RemoveComponent <PingComponent>();
             Game.Scene.GetComponent <SessionComponent>().Session.Dispose();
         });
     }
 }
예제 #3
0
 private void OnLogin()
 {
     Actor_LoginHelper.OnLoginAsync(account.text, password.text).Coroutine();
 }