public static Scene Get(this ZoneSceneManagerComponent self, int zone) { self.ZoneScenes.TryGetValue(zone, out Scene scene); return(scene); }
public static void Remove(this ZoneSceneManagerComponent self, int zone) { self.ZoneScenes.Remove(zone); }
public static void Add(this ZoneSceneManagerComponent self, Scene zoneScene) { self.ZoneScenes.Add(zoneScene.Zone, zoneScene); }