예제 #1
0
 public Patient(PersonCharacter anCharacter) : base()
 {
     _character       = anCharacter;
     ImportantEvents  = new List <string>();
     _currentEvents   = new List <MedicalEvent>();
     _amputatedPlaces = new List <BodyPart>();
     _treatmentItems  = new List <MedicalItemDataAddon>();
     DeathReasons     = "";
 }
예제 #2
0
 protected override void OnStart()
 {
     TheCharacter = new PlayerCharacter(CharactersModuleManager.Instance.FindCharacterData(Type));
 }