예제 #1
0
        private void ContextMenu_UsedBy_Click(object sender, RoutedEventArgs e)
        {
            var material = dataGrid.SelectedItem as Material;

            if (material != null)
            {
                List <string> assets = container.MaterialUsedBy(material);
                assets.Sort();
                StringBuilder str = new StringBuilder();

                foreach (var asset in assets)
                {
                    str.Append(String.Format("{0}\r", asset));
                }

                LogForm logForm = new LogForm(String.Format("The following {0} assets use this material:", AssetTypeWildcard), str.ToString(), String.Format("{0}: Used By", material.Str_00), this, true);
                logForm.Show();
            }
        }
예제 #2
0
        private void Done_Click(object sender, RoutedEventArgs e)
        {
            var selectedEffects = GetSelectedEffects();

            if (selectedEffects.Count > 0)
            {
                if (currentMode == Mode.ImportEffect)
                {
                    bool          wasError = false;
                    StringBuilder str      = new StringBuilder();

                    foreach (var effect in selectedEffects)
                    {
                        if (MainContainerFile.IsEffectIdUsed(effect.ImportIdIncrease))
                        {
                            wasError = true;
                            str.Append(String.Format("Effect ID: {0} > New ID: {1}\r", effect.IndexNum, effect.ImportIdIncrease));
                        }
                    }

                    if (wasError)
                    {
                        LogForm log = new LogForm("The following effect IDs are conflicting.\nPlease change them to be unique.", str.ToString(), "ID Conflict", this, true);
                        log.Show();
                    }
                    else
                    {
                        SelectedEffects = selectedEffects;
                        Close();
                    }
                }
                else
                {
                    SelectedEffects = selectedEffects;
                    Close();
                }
            }
        }