예제 #1
0
 private void btnWaffeAufw_Click(object sender, RoutedEventArgs e)
 {
     if (lstWaffe.SelectedItem != null)
     {
         Window win = new winLegendenpunkteAbrechnung(this);
         Waffe tmpWaff = (Waffe)lstWaffe.SelectedItem;
         if ((bool)win.ShowDialog())
         {
             tmpWaff.Aufwertung++;
             UpdateGUI();
         }
     }
 }
예제 #2
0
 private void btnTalentAufw_Click(object sender, RoutedEventArgs e)
 {
     if (lstTalent.SelectedItem != null)
     {
         Window win = new winLegendenpunkteAbrechnung(this);
         Talent tmpTalent = (Talent)lstTalent.SelectedItem;
         if ((bool)win.ShowDialog())
         {
             tmpTalent.Rang++;
             UpdateGUI();
         }
     }
 }
예제 #3
0
 private void btnOK_Click(object sender, RoutedEventArgs e)
 {
     switch (cboAttri.Text.Substring(0,3))
     {
         case "GES":
             parent.aktChar.GESSteig++;
             break;
         case "STR":
             parent.aktChar.STRSteig++;
             break;
         case "ZAH":
             parent.aktChar.ZAHSteig++;
             break;
         case "WAH":
             parent.aktChar.WAHSteig++;
             break;
         case "WIL":
             parent.aktChar.WILSteig++;
             break;
         case "CHA":
             parent.aktChar.CHASteig++;
             break;
         default:
             break;
     }
     Window win = new winLegendenpunkteAbrechnung(parent);
     if ((bool)win.ShowDialog())
     {
         this.Close();
     }
 }