public Reward GetReward() { if (Type != RewardTypes.reward) { return(null); } return(RewardSystemManager.GetConfig().Rewards.Find(r => r.ID == ItemID)); }
/// <summary> /// Charges the category list. /// </summary> void chargeCategoryList() { foreach (var reward in RewardSystemManager.GetConfig().Rewards) { if (!categoryList.Contains(reward.Category)) { categoryList.Add(reward.Category); } } }
public string GetRewardCategory() { if (Type != RewardTypes.reward) { return(string.Empty); } Reward reward = RewardSystemManager.GetConfig().Rewards.Find(r => r.ID == ItemID); if (reward != null) { return(reward.Category); } return(string.Empty); }
void LoadRewarsList(string _position = "") { ClearList(); List <Reward> rewards; if (_position != "") { rewards = RewardSystemManager.GetConfig().Rewards.FindAll(r => r.BoneAttach == _position); } else { rewards = RewardSystemManager.GetConfig().Rewards; } foreach (Reward reward in rewards) { Button b = Instantiate <Button>(ElementPrefab.GetComponent <Button>()); b.transform.SetParent(ElementContainer.transform); b.GetComponentInChildren <Text>().text = reward.RewardName; b.onClick.AddListener(delegate { OnClickButton(b.GetComponentInChildren <Text>().text); }); } }
/// <summary> /// Loads the reward on model. /// </summary> /// <param name="_id">The identifier.</param> /// <returns></returns> public GameObject LoadRewardOnAntura(RewardPack _rewardPack) { Reward reward = RewardSystemManager.GetConfig().Rewards.Find(r => r.ID == _rewardPack.ItemID); if (reward == null) { Debug.LogFormat("Reward {0} not found!", _rewardPack.ItemID); return(null); } // Check if already charged reward of this category LoadedModel loadedModel = LoadedModels.Find(lm => lm.Reward.GetRewardCategory() == reward.Category); if (loadedModel != null) { Destroy(loadedModel.GO); LoadedModels.Remove(loadedModel); } // Load Model string boneParent = reward.BoneAttach; Transform transformParent = transform; GameObject rewardModel = null; switch (boneParent) { case "dog_head": transformParent = Dog_head; //if (Dog_head_pointer) // Destroy(Dog_head_pointer.gameObject); //Dog_head_pointer = ModelsManager.MountModel(reward.ID, transformParent).transform; rewardModel = ModelsManager.MountModel(reward.ID, transformParent); break; case "dog_spine01": transformParent = Dog_spine01; //if (Dog_spine01_pointer) // Destroy(Dog_spine01_pointer.gameObject); //Dog_spine01_pointer = ModelsManager.MountModel(reward.ID, transformParent).transform; rewardModel = ModelsManager.MountModel(reward.ID, transformParent); break; case "dog_jaw": transformParent = Dog_jaw; //if (Dog_jaw_pointer) // Destroy(Dog_jaw_pointer.gameObject); //Dog_jaw_pointer = ModelsManager.MountModel(reward.ID, transformParent).transform; rewardModel = ModelsManager.MountModel(reward.ID, transformParent); break; case "dog_Tail4": transformParent = Dog_Tail3; //if (Dog_Tail3_pointer) // Destroy(Dog_Tail3_pointer.gameObject); //Dog_Tail3_pointer = ModelsManager.MountModel(reward.ID, transformParent).transform; rewardModel = ModelsManager.MountModel(reward.ID, transformParent); break; case "dog_R_ear04": transformParent = Dog_R_ear04; //if (dog_R_ear04_pointer) // Destroy(dog_R_ear04_pointer.gameObject); //dog_R_ear04_pointer = ModelsManager.MountModel(reward.ID, transformParent).transform; rewardModel = ModelsManager.MountModel(reward.ID, transformParent); break; case "dog_L_ear04": transformParent = Dog_L_ear04; //if (dog_L_ear04_pointer) // Destroy(dog_L_ear04_pointer.gameObject); //dog_L_ear04_pointer = ModelsManager.MountModel(reward.ID, transformParent).transform; rewardModel = ModelsManager.MountModel(reward.ID, transformParent); break; default: break; } // Set materials ModelsManager.SwitchMaterial(rewardModel, _rewardPack.GetMaterialPair()); // Save on LoadedModel List LoadedModels.Add(new LoadedModel() { Reward = _rewardPack, GO = rewardModel }); return(rewardModel); }