private bool RefreshDrawingData() { if (_drawingHeight < 1 || _drawingWidth < 1) { return(false); } StoryToolkit stk = new StoryToolkit(_dt, _meta, _drawingWidth, _drawingHeight); _storyTable = stk.GetTimeFrequencyTable(); return(true); }
public D2DTimelineScene(TimeFreq st, bool showLocationLines) { this._st = st; brushes = new Dictionary <string, D2D.SolidColorBrush>(); }