public static Double BumpRadius(IRenderMaterialObject IRenderMaterialinstance) { return(IRenderMaterialinstance.IRenderMaterialInstance.BumpRadius); }
public static Boolean SetLinkedDisplayStates(IRenderMaterialObject IRenderMaterialinstance, Int32 DisplayStateOption, Object DisplayStateNames) { return(IRenderMaterialinstance.IRenderMaterialInstance.SetLinkedDisplayStates(DisplayStateOption, DisplayStateNames)); }
public static Object GetEntities(IRenderMaterialObject IRenderMaterialinstance) { return(IRenderMaterialinstance.IRenderMaterialInstance.GetEntities()); }
public static String ToonShaderTextureFilename(IRenderMaterialObject IRenderMaterialinstance) { return(IRenderMaterialinstance.IRenderMaterialInstance.ToonShaderTextureFilename); }
public static Boolean DoubleSided(IRenderMaterialObject IRenderMaterialinstance) { return(IRenderMaterialinstance.IRenderMaterialInstance.DoubleSided); }
public static Int32 TransparencyMappingShaderType(IRenderMaterialObject IRenderMaterialinstance) { return(IRenderMaterialinstance.IRenderMaterialInstance.TransparencyMappingShaderType); }
public static Int32 ObjectAreaLight(IRenderMaterialObject IRenderMaterialinstance) { return(IRenderMaterialinstance.IRenderMaterialInstance.ObjectAreaLight); }
public static Double PatternScale(IRenderMaterialObject IRenderMaterialinstance) { return(IRenderMaterialinstance.IRenderMaterialInstance.PatternScale); }
public static Int32 SecondaryColor(IRenderMaterialObject IRenderMaterialinstance) { return(IRenderMaterialinstance.IRenderMaterialInstance.SecondaryColor); }
public static Double BumpRoughHigh(IRenderMaterialObject IRenderMaterialinstance) { return(IRenderMaterialinstance.IRenderMaterialInstance.BumpRoughHigh); }
public static String BumpTextureFilename(IRenderMaterialObject IRenderMaterialinstance) { return(IRenderMaterialinstance.IRenderMaterialInstance.BumpTextureFilename); }
public static Double BumpSharpness(IRenderMaterialObject IRenderMaterialinstance) { return(IRenderMaterialinstance.IRenderMaterialInstance.BumpSharpness); }
public static Int32 BumpDetail(IRenderMaterialObject IRenderMaterialinstance) { return(IRenderMaterialinstance.IRenderMaterialInstance.BumpDetail); }
public static Double BumpAmplitude(IRenderMaterialObject IRenderMaterialinstance) { return(IRenderMaterialinstance.IRenderMaterialInstance.BumpAmplitude); }
public static Boolean IgnoreMissingFile(IRenderMaterialObject IRenderMaterialinstance) { return(IRenderMaterialinstance.IRenderMaterialInstance.IgnoreMissingFile); }
public static Int32 TertiaryColor(IRenderMaterialObject IRenderMaterialinstance) { return(IRenderMaterialinstance.IRenderMaterialInstance.TertiaryColor); }
public static Double DensityOfHoles(IRenderMaterialObject IRenderMaterialinstance) { return(IRenderMaterialinstance.IRenderMaterialInstance.DensityOfHoles); }
public static Int32 ColorForm(IRenderMaterialObject IRenderMaterialinstance) { return(IRenderMaterialinstance.IRenderMaterialInstance.ColorForm); }
public static Double Brightness(IRenderMaterialObject IRenderMaterialinstance) { return(IRenderMaterialinstance.IRenderMaterialInstance.Brightness); }
public static Boolean LinkToFile(IRenderMaterialObject IRenderMaterialinstance) { return(IRenderMaterialinstance.IRenderMaterialInstance.LinkToFile); }
public static Double NSamples(IRenderMaterialObject IRenderMaterialinstance) { return(IRenderMaterialinstance.IRenderMaterialInstance.NSamples); }
public static Boolean CausticsCast(IRenderMaterialObject IRenderMaterialinstance) { return(IRenderMaterialinstance.IRenderMaterialInstance.CausticsCast); }
public static Double RoundSharpEdges(IRenderMaterialObject IRenderMaterialinstance) { return(IRenderMaterialinstance.IRenderMaterialInstance.RoundSharpEdges); }
public static Boolean CausticsReceive(IRenderMaterialObject IRenderMaterialinstance) { return(IRenderMaterialinstance.IRenderMaterialInstance.CausticsReceive); }
//public static void RemoveAllEntities(IRenderMaterialObject IRenderMaterialinstance) //{ // return IRenderMaterialinstance.IRenderMaterialInstance.RemoveAllEntities(); //} //public static void GetMaterialIds(IRenderMaterialObject IRenderMaterialinstance, Int32& PWMaterialId1, Int32& PWMaterialId2) //{ // return IRenderMaterialinstance.IRenderMaterialInstance.GetMaterialIds(PWMaterialId1, PWMaterialId2); //} //public static void GetUDirection2(IRenderMaterialObject IRenderMaterialinstance, Double& UDir_X, Double& UDir_Y, Double& UDir_Z) //{ // return IRenderMaterialinstance.IRenderMaterialInstance.GetUDirection2(UDir_X, UDir_Y, UDir_Z); //} //public static void SetUDirection2(IRenderMaterialObject IRenderMaterialinstance, Double UDir_X, Double UDir_Y, Double UDir_Z) //{ // return IRenderMaterialinstance.IRenderMaterialInstance.SetUDirection2(UDir_X, UDir_Y, UDir_Z); //} //public static void GetVDirection2(IRenderMaterialObject IRenderMaterialinstance, Double& VDir_X, Double& VDir_Y, Double& VDir_Z) //{ // return IRenderMaterialinstance.IRenderMaterialInstance.GetVDirection2(VDir_X, VDir_Y, VDir_Z); //} //public static void SetVDirection2(IRenderMaterialObject IRenderMaterialinstance, Double VDir_X, Double VDir_Y, Double VDir_Z) //{ // return IRenderMaterialinstance.IRenderMaterialInstance.SetVDirection2(VDir_X, VDir_Y, VDir_Z); //} //public static void GetCenterPoint2(IRenderMaterialObject IRenderMaterialinstance, Double& CenterPt_X, Double& CenterPt_Y, Double& CenterPt_Z) //{ // return IRenderMaterialinstance.IRenderMaterialInstance.GetCenterPoint2(CenterPt_X, CenterPt_Y, CenterPt_Z); //} //public static void SetCenterPoint2(IRenderMaterialObject IRenderMaterialinstance, Double CenterPt_X, Double CenterPt_Y, Double CenterPt_Z) //{ // return IRenderMaterialinstance.IRenderMaterialInstance.SetCenterPoint2(CenterPt_X, CenterPt_Y, CenterPt_Z); //} public static Object GetLinkedDisplayStates(IRenderMaterialObject IRenderMaterialinstance) { return(IRenderMaterialinstance.IRenderMaterialInstance.GetLinkedDisplayStates()); }
public static Boolean GlobalIlluminationReceive(IRenderMaterialObject IRenderMaterialinstance) { return(IRenderMaterialinstance.IRenderMaterialInstance.GlobalIlluminationReceive); }
//public static void GetUDirection(IRenderMaterialObject IRenderMaterialinstance, Double& UDir) //{ // return IRenderMaterialinstance.IRenderMaterialInstance.GetUDirection(UDir); //} //public static void SetUDirection(IRenderMaterialObject IRenderMaterialinstance, Double& UDir) //{ // return IRenderMaterialinstance.IRenderMaterialInstance.SetUDirection(UDir); //} //public static void GetVDirection(IRenderMaterialObject IRenderMaterialinstance, Double& VDir) //{ // return IRenderMaterialinstance.IRenderMaterialInstance.GetVDirection(VDir); //} //public static void SetVDirection(IRenderMaterialObject IRenderMaterialinstance, Double& VDir) //{ // return IRenderMaterialinstance.IRenderMaterialInstance.SetVDirection(VDir); //} //public static void GetCenterPoint(IRenderMaterialObject IRenderMaterialinstance, Double& CenterPt) //{ // return IRenderMaterialinstance.IRenderMaterialInstance.GetCenterPoint(CenterPt); //} //public static void SetCenterPoint(IRenderMaterialObject IRenderMaterialinstance, Double& CenterPt) //{ // return IRenderMaterialinstance.IRenderMaterialInstance.SetCenterPoint(CenterPt); //} public static Int32 GetEntitiesCount(IRenderMaterialObject IRenderMaterialinstance) { return(IRenderMaterialinstance.IRenderMaterialInstance.GetEntitiesCount()); }
public static Boolean BumpUseMappingScale(IRenderMaterialObject IRenderMaterialinstance) { return(IRenderMaterialinstance.IRenderMaterialInstance.BumpUseMappingScale); }
public static Object IGetEntities(IRenderMaterialObject IRenderMaterialinstance, Int32 Count) { return(IRenderMaterialinstance.IRenderMaterialInstance.IGetEntities(Count)); }
public static Double BumpScale(IRenderMaterialObject IRenderMaterialinstance) { return(IRenderMaterialinstance.IRenderMaterialInstance.BumpScale); }