public static Boolean ShowRuler(IDragArrowManipulatorObject IDragArrowManipulatorinstance) { return(IDragArrowManipulatorinstance.IDragArrowManipulatorInstance.ShowRuler); }
public static Boolean AllowFlip(IDragArrowManipulatorObject IDragArrowManipulatorinstance) { return(IDragArrowManipulatorinstance.IDragArrowManipulatorInstance.AllowFlip); }
public static Boolean ShowOppositeDirection(IDragArrowManipulatorObject IDragArrowManipulatorinstance) { return(IDragArrowManipulatorinstance.IDragArrowManipulatorInstance.ShowOppositeDirection); }
public static Boolean FixedLength(IDragArrowManipulatorObject IDragArrowManipulatorinstance) { return(IDragArrowManipulatorinstance.IDragArrowManipulatorInstance.FixedLength); }
public static Double LengthOppositeDirection(IDragArrowManipulatorObject IDragArrowManipulatorinstance) { return(IDragArrowManipulatorinstance.IDragArrowManipulatorInstance.LengthOppositeDirection); }
public static Double Length(IDragArrowManipulatorObject IDragArrowManipulatorinstance) { return(IDragArrowManipulatorinstance.IDragArrowManipulatorInstance.Length); }
public static IMathVectorObject Direction(IDragArrowManipulatorObject IDragArrowManipulatorinstance) { return(new IMathVectorObject(IDragArrowManipulatorinstance.IDragArrowManipulatorInstance.Direction)); }
public static IMathPointObject Origin(IDragArrowManipulatorObject IDragArrowManipulatorinstance) { return(new IMathPointObject(IDragArrowManipulatorinstance.IDragArrowManipulatorInstance.Origin)); }
public static Boolean Update(IDragArrowManipulatorObject IDragArrowManipulatorinstance) { return(IDragArrowManipulatorinstance.IDragArrowManipulatorInstance.Update()); }