public override Value Evaluate(FSharpList <Value> args) { ParticleSystem particleSystem = (ParticleSystem)((Value.Container)args[0]).Item; var result = FSharpList <Value> .Empty; ParticleSpring s; Particle springEnd1; Particle springEnd2; XYZ springXYZ1; XYZ springXYZ2; Line springLine; //create a geometry curve from each spring for (int i = 0; i < particleSystem.numberOfSprings(); i++) { s = particleSystem.getSpring(i); springEnd1 = s.getOneEnd(); springEnd2 = s.getTheOtherEnd(); springXYZ1 = springEnd1.getPosition(); springXYZ2 = springEnd2.getPosition(); springLine = dynRevitSettings.Doc.Application.Application.Create.NewLineBound(springXYZ1, springXYZ2); result = FSharpList <Value> .Cons(Value.NewContainer(springLine), result); } return(Value.NewList(result)); }
public void Draw() { if (RenderDescription == null) { RenderDescription = new RenderDescription(); } if (ParticleSystem == null) { return; } for (int i = 0; i < ParticleSystem.numberOfParticles(); i++) { Particle p = ParticleSystem.getParticle(i); XYZ pos = p.getPosition(); if (i < RenderDescription.points.Count()) { RenderDescription.points[i] = new Point3D(pos.X, pos.Y, pos.Z); } else { var pt = new Point3D(pos.X, pos.Y, pos.Z); RenderDescription.points.Add(pt); } } for (int i = 0; i < ParticleSystem.numberOfSprings(); i++) { ParticleSpring ps = ParticleSystem.getSpring(i); XYZ pos1 = ps.getOneEnd().getPosition(); XYZ pos2 = ps.getTheOtherEnd().getPosition(); if (i * 2 + 1 < RenderDescription.lines.Count()) { RenderDescription.lines[i * 2] = new Point3D(pos1.X, pos1.Y, pos1.Z); RenderDescription.lines[i * 2 + 1] = new Point3D(pos2.X, pos2.Y, pos2.Z); } else { var pt1 = new Point3D(pos1.X, pos1.Y, pos1.Z); var pt2 = new Point3D(pos2.X, pos2.Y, pos2.Z); RenderDescription.lines.Add(pt1); RenderDescription.lines.Add(pt2); } } }
public void Draw() { if (this.RenderDescription == null) { this.RenderDescription = new Nodes.RenderDescription(); } if (particleSystem == null) { return; } for (int i = 0; i < particleSystem.numberOfParticles(); i++) { Particle p = particleSystem.getParticle(i); XYZ pos = p.getPosition(); if (i < this.RenderDescription.points.Count()) { this.RenderDescription.points[i] = new Point3D(pos.X, pos.Y, pos.Z); } else { Point3D pt = new System.Windows.Media.Media3D.Point3D(pos.X, pos.Y, pos.Z); this.RenderDescription.points.Add(pt); } } for (int i = 0; i < particleSystem.numberOfSprings(); i++) { ParticleSpring ps = particleSystem.getSpring(i); XYZ pos1 = ps.getOneEnd().getPosition(); XYZ pos2 = ps.getTheOtherEnd().getPosition(); if (i * 2 + 1 < this.RenderDescription.lines.Count()) { this.RenderDescription.lines[i * 2] = new Point3D(pos1.X, pos1.Y, pos1.Z); this.RenderDescription.lines[i * 2 + 1] = new Point3D(pos2.X, pos2.Y, pos2.Z); } else { Point3D pt1 = new System.Windows.Media.Media3D.Point3D(pos1.X, pos1.Y, pos1.Z); Point3D pt2 = new System.Windows.Media.Media3D.Point3D(pos2.X, pos2.Y, pos2.Z); this.RenderDescription.lines.Add(pt1); this.RenderDescription.lines.Add(pt2); } } }
private void UpdateSystem() { //update the spring values for (int j = 0; j < ParticleSystem.numberOfSprings(); j++) { ParticleSpring spring = ParticleSystem.getSpring(j); spring.setDamping(_d); if (!_useRl) { spring.setRestLength(_r); } spring.setSpringConstant(_s); } for (int j = 0; j < ParticleSystem.numberOfParticles(); j++) { Particle p = ParticleSystem.getParticle(j); p.setMass(_m); } }