Class for TDD, used for mocking any dynamic object
상속: System.Dynamic.DynamicObject
예제 #1
0
 /// <summary>
 /// Override on DynamicObject
 /// </summary>
 /// <param name="binder"></param>
 /// <param name="result"></param>
 /// <returns></returns>
 public override bool TryGetMember(GetMemberBinder binder, out object result)
 {
     result = new Mimic();
     return true;
 }
예제 #2
0
 /// <summary>
 /// Override on DynamicObject
 /// </summary>
 /// <param name="binder"></param>
 /// <param name="args"></param>
 /// <param name="result"></param>
 /// <returns></returns>
 public override bool TryCreateInstance(CreateInstanceBinder binder, object[] args, out object result)
 {
     result = new Mimic();
     return true;
 }
예제 #3
0
 /// <summary>
 /// Override on DynamicObject
 /// </summary>
 /// <param name="binder"></param>
 /// <param name="indexes"></param>
 /// <param name="result"></param>
 /// <returns></returns>
 public override bool TryGetIndex(GetIndexBinder binder, object[] indexes, out object result)
 {
     result = new Mimic();
     return true;
 }
예제 #4
0
 /// <summary>
 /// Override on DynamicObject
 /// </summary>
 /// <param name="binder"></param>
 /// <param name="args"></param>
 /// <param name="result"></param>
 /// <returns></returns>
 public override bool TryInvokeMember(InvokeMemberBinder binder, object[] args, out object result)
 {
     result = new Mimic();
     return true;
 }
예제 #5
0
 /// <summary>
 /// Override on DynamicObject
 /// </summary>
 /// <param name="binder"></param>
 /// <param name="arg"></param>
 /// <param name="result"></param>
 /// <returns></returns>
 public override bool TryBinaryOperation(BinaryOperationBinder binder, object arg, out object result)
 {
     result = new Mimic();
     return true;
 }
예제 #6
0
파일: Mimic.cs 프로젝트: ijsgaus/dynamitey
 /// <summary>
 /// Override on DynamicObject
 /// </summary>
 /// <param name="binder"></param>
 /// <param name="result"></param>
 /// <returns></returns>
 public override bool TryGetMember(GetMemberBinder binder, out object result)
 {
     result = new Mimic();
     return(true);
 }
예제 #7
0
파일: Mimic.cs 프로젝트: ijsgaus/dynamitey
 /// <summary>
 /// Override on DynamicObject
 /// </summary>
 /// <param name="binder"></param>
 /// <param name="indexes"></param>
 /// <param name="result"></param>
 /// <returns></returns>
 public override bool TryGetIndex(GetIndexBinder binder, object[] indexes, out object result)
 {
     result = new Mimic();
     return(true);
 }
예제 #8
0
파일: Mimic.cs 프로젝트: ijsgaus/dynamitey
 /// <summary>
 /// Override on DynamicObject
 /// </summary>
 /// <param name="binder"></param>
 /// <param name="args"></param>
 /// <param name="result"></param>
 /// <returns></returns>
 public override bool TryCreateInstance(CreateInstanceBinder binder, object[] args, out object result)
 {
     result = new Mimic();
     return(true);
 }
예제 #9
0
파일: Mimic.cs 프로젝트: ijsgaus/dynamitey
 /// <summary>
 /// Override on DynamicObject
 /// </summary>
 /// <param name="binder"></param>
 /// <param name="arg"></param>
 /// <param name="result"></param>
 /// <returns></returns>
 public override bool TryBinaryOperation(BinaryOperationBinder binder, object arg, out object result)
 {
     result = new Mimic();
     return(true);
 }
예제 #10
0
파일: Mimic.cs 프로젝트: ijsgaus/dynamitey
 /// <summary>
 /// Override on DynamicObject
 /// </summary>
 /// <param name="binder"></param>
 /// <param name="args"></param>
 /// <param name="result"></param>
 /// <returns></returns>
 public override bool TryInvokeMember(InvokeMemberBinder binder, object[] args, out object result)
 {
     result = new Mimic();
     return(true);
 }