public void PushFrames() { foreach (var frame in CompositeFrames) { Composite.PushFrame(frame); } }
public override void Update(DwarfTime gameTime, Timer.TimerMode mode = Timer.TimerMode.Game) { base.Update(gameTime, mode); CurrentOffset = Composite.PushFrame(CompositeFrames[CurrentFrame]); HasValidFrame = true; UpdatePrimitive(); }
public override void UpdatePrimitive(BillboardPrimitive Primitive, int CurrentFrame) { SpriteSheet = new SpriteSheet(Composite.GetTarget(CurrentOffset)); if (CurrentFrame >= CompositeFrames.Count) { return; } PushFrames(); CurrentOffset = Composite.PushFrame(CompositeFrames[CurrentFrame]); var rect = Composite.GetFrameRect(CurrentOffset); Primitive.SetFrame(SpriteSheet, rect, rect.Width / 32.0f, rect.Height / 32.0f, Color.White, Color.White, Flipped); }