예제 #1
0
        protected override void LoadContent()
        {
            LogSentryBreadcrumb("Loading", "LoadContent was called.", BreadcrumbLevel.Info);
            AssetManager.Initialize(Content, GraphicsDevice, GameSettings.Current);


            //DwarfSprites.LayerLibrary.ConvertTestPSD();


            // Prepare GemGui
            if (GumInputMapper == null)
            {
                GumInputMapper = new Gui.Input.GumInputMapper(Window.Handle);
                GumInput       = new Gui.Input.Input(GumInputMapper);
            }

            GuiSkin = new RenderData(GraphicsDevice, Content);

            // Create console.
            ConsoleGui = new Gui.Root(GuiSkin);
            ConsoleGui.RootItem.AddChild(new Gui.Widgets.AutoGridPanel
            {
                Rows       = 2,
                Columns    = 4,
                AutoLayout = AutoLayout.DockFill
            });

            ConsoleGui.RootItem.Layout();
            if (_logwriter != null)
            {
                _logwriter.SetConsole(GetConsoleTile("LOG"));
            }

            Console.Out.WriteLine("Console created.");

            if (SoundManager.Content == null)
            {
                SoundManager.Content = Content;
                SoundManager.LoadDefaultSounds();
            }

            if (GameStateManager.StateStackIsEmpty)
            {
                LogSentryBreadcrumb("GameState", "There was nothing in the state stack. Starting over.");
                if (GameSettings.Current.DisplayIntro)
                {
                    GameStateManager.PushState(new IntroState(this));
                }
                else
                {
                    GameStateManager.PushState(new MainMenuState(this));
                }
            }

            ControlSettings.Load();
            Drawer2D.Initialize(Content, GraphicsDevice);
            ScreenSaver = new Terrain2D(this);

            base.LoadContent();
        }
예제 #2
0
        protected override void LoadContent()
        {
#if SHARP_RAVEN
            try
            {
#endif
            // Prepare GemGui
            GumInputMapper = new Gui.Input.GumInputMapper(Window.Handle);
            GumInput       = new Gui.Input.Input(GumInputMapper);

            // Register all bindable actions with the input system.
            GumInput.AddAction("TEST", Gui.Input.KeyBindingType.Pressed);

            GumSkin = new RenderData(GraphicsDevice, Content,
                                     "newgui/xna_draw", "Content/newgui/sheets.txt");

            if (SoundManager.Content == null)
            {
                SoundManager.Content = Content;
                SoundManager.LoadDefaultSounds();
#if XNA_BUILD
                //SoundManager.SetActiveSongs(ContentPaths.Music.dwarfcorp, ContentPaths.Music.dwarfcorp_2,
                //    ContentPaths.Music.dwarfcorp_3, ContentPaths.Music.dwarfcorp_4, ContentPaths.Music.dwarfcorp_5);
#endif
            }

            if (GameSettings.Default.DisplayIntro)
            {
                StateManager.PushState(new IntroState(this, StateManager));
            }
            else
            {
                StateManager.PushState(new MainMenuState(this, StateManager));
            }

            BiomeLibrary.InitializeStatics();
            Embarkment.Initialize();
            VoxelChunk.InitializeStatics();
            ControlSettings.Load();
            Drawer2D.Initialize(Content, GraphicsDevice);
            ResourceLibrary.Initialize();
            base.LoadContent();
#if SHARP_RAVEN
        }

        catch (Exception exception)
        {
            if (ravenClient != null)
            {
                ravenClient.Capture(new SentryEvent(exception));
            }
            throw;
        }
#endif
        }
예제 #3
0
        protected override void LoadContent()
        {
#if SHARP_RAVEN && !DEBUG
            try
            {
#endif
            AssetManager.Initialize(Content, GraphicsDevice, GameSettings.Default);

            //var palette = TextureTool.ExtractPaletteFromDirectoryRecursive("Entities/Dwarf");
            //var paletteTexture = TextureTool.Texture2DFromMemoryTexture(GraphicsDevice, TextureTool.MemoryTextureFromPalette(palette));
            //paletteTexture.SaveAsPng(System.IO.File.OpenWrite("palette.png"), paletteTexture.Width, paletteTexture.Height);

            // Prepare GemGui
            if (GumInputMapper == null)
            {
                GumInputMapper = new Gui.Input.GumInputMapper(Window.Handle);
                GumInput       = new Gui.Input.Input(GumInputMapper);
            }
            // Register all bindable actions with the input system.
            //GumInput.AddAction("TEST", Gui.Input.KeyBindingType.Pressed);

            GuiSkin = new RenderData(GraphicsDevice, Content);

            // Create console.
            ConsoleGui = new Gui.Root(GuiSkin);
            ConsoleGui.RootItem.AddChild(new Gui.Widgets.AutoGridPanel
            {
                Rows       = 2,
                Columns    = 4,
                AutoLayout = AutoLayout.DockFill
            });

            ConsoleGui.RootItem.Layout();
            if (_logwriter != null)
            {
                _logwriter.SetConsole(GetConsoleTile("LOG"));
            }

            Console.Out.WriteLine("Console created.");

            if (SoundManager.Content == null)
            {
                SoundManager.Content = Content;
                SoundManager.LoadDefaultSounds();
#if XNA_BUILD
                //SoundManager.SetActiveSongs(ContentPaths.Music.dwarfcorp, ContentPaths.Music.dwarfcorp_2,
                //    ContentPaths.Music.dwarfcorp_3, ContentPaths.Music.dwarfcorp_4, ContentPaths.Music.dwarfcorp_5);
#endif
            }

            if (StateManager.StateStack.Count == 0)
            {
                if (GameSettings.Default.DisplayIntro)
                {
                    StateManager.PushState(new IntroState(this, StateManager));
                }
                else
                {
                    StateManager.PushState(new MainMenuState(this, StateManager));
                }
            }
            BiomeLibrary.InitializeStatics();
            EmbarkmentLibrary.InitializeDefaultLibrary();
            VoxelChunk.InitializeStatics();
            ControlSettings.Load();
            Drawer2D.Initialize(Content, GraphicsDevice);
            ResourceLibrary.Initialize();
            base.LoadContent();
#if SHARP_RAVEN && !DEBUG
        }

        catch (Exception exception)
        {
            if (ravenClient != null)
            {
                ravenClient.Capture(new SentryEvent(exception));
            }
            throw;
        }
#endif
        }