/// <summary> /// Creates a new client-side player instance /// </summary> /// <param name="tag">The client tag</param> /// <param name="playerId">The player's ID</param> public Player(ClientTag tag, byte playerId) : this(playerId, tag.Name, false) { }
/// <summary> /// Creates a new client-side player instance /// </summary> /// <param name="tag">The client tag</param> /// <param name="connection">The connection for this client</param> /// <param name="playerId">The player's ID</param> public Player(ClientTag tag, NetConnection connection, byte playerId) : this(tag, playerId) { Connection = connection; }