예제 #1
0
 public PlayerMovement(PlayerFsm fsm, HeroPhaseState heroPhaseState) : base(fsm)
 {
     HeroPhaseState = heroPhaseState;
 }
예제 #2
0
 public PlayerAttack(PlayerFsm fsm, HeroPhaseState heroPhaseState, Attack attack) : base(fsm)
 {
     HeroPhaseState = heroPhaseState;
     Entity         = fsm.Player.GetComponent <Entity>();
     Attack         = attack;
 }