public override Tile[][] getTiles() { Tile[][] tiles = new Tile[bounds.h][]; for (int i = 0; i < bounds.h; i++) { tiles[i] = new Tile[bounds.w]; for (int j = 0; j < bounds.w; j++) { if (i == 0 || j == 0 || j == bounds.w - 1 || i == bounds.h - 1) { tiles[i][j] = new TileWall(bounds.x + j, bounds.y + i); } else { tiles[i][j] = new TileFloor(bounds.x + j, bounds.y + i); } } } return tiles; }
public override Tile[][] getTiles() { Tile[][] tiles = new Tile[bounds.h][]; for (int i = 0; i < bounds.h; i++) { tiles[i] = new Tile[bounds.w]; for (int j = 0; j < bounds.w; j++) { if (i == 0 || j == 0 || j == bounds.w - 1 || i == bounds.h - 1) { tiles[i][j] = new TileWall(bounds.x + j, bounds.y + i); } else { tiles[i][j] = new TileFloor(bounds.x + j, bounds.y + i); } } } return(tiles); }