public void SetSelectedBrush(EditorBrush brush) { StarboundAsset asset = null; if (brush != null && brush.NeedsFrontAsset && brush.FrontAsset != null) { asset = brush.FrontAsset; } else if (brush != null && brush.NeedsBackAsset && brush.BackAsset != null) { asset = brush.BackAsset; } else { asset = new StarboundAsset(); //asset.AssetName = "gridAsset.INTERNAL"; asset.Image = EditorHelpers.GetGeneratedRectangle(8, 8, 255, 255, 255, 128); } m_selectedBrush = brush; m_selectedAsset = asset; Invalidate(); }
public virtual void LoadBrushWithBackAsset(EditorBrush brush, Editor.Editor parent, string name, string type) { string extension = EditorHelpers.GetExtensionFromBrushType(type); // Objects and NPCs must always be a front asset if (!brush.NeedsBackAsset || extension == null || type == "object" || type == "npc") return; // Load the background tile StarboundAsset asset = parent.LoadAsset(name, type); if ( asset == null ) { // If this is an internal asset - liquids, etc // This is a hack to display liquids until liquid parsing has been implemented // (low priority) if (name == "lava") { asset = new StarboundAsset(); //asset.AssetName = name; asset.Image = EditorHelpers.GetGeneratedRectangle(8, 8, 207, 16, 32, 255); } else if (name == "acid") { asset = new StarboundAsset(); //asset.AssetName = name; asset.Image = EditorHelpers.GetGeneratedRectangle(8, 8, 107, 141, 63, 255); } else if (name == "water") { asset = new StarboundAsset(); //asset.AssetName = name; asset.Image = EditorHelpers.GetGeneratedRectangle(8, 8, 0, 78, 111, 255); } else if (name == "liquidtar" || name == "tentaclejuice") { asset = new StarboundAsset(); //asset.AssetName = name; asset.Image = EditorHelpers.GetGeneratedRectangle(8, 8, 200, 191, 231, 255); } //parent.RegisterAsset(name, type, asset); } if (asset != null) brush.BackAsset = asset; }