예제 #1
0
        private void UpdateSprite()
        {
            ActorRenderer sprite = this.GameObj.GetComponent <ActorRenderer>();

            if (sprite == null)
            {
                return;
            }
            sprite.SpriteIndex = this.type.GetKeySpriteIndex();
        }
예제 #2
0
파일: Door.cs 프로젝트: tufduck/dtj2016-08
        private void UpdateSprite()
        {
            ActorRenderer sprite = this.GameObj.GetComponent <ActorRenderer>();

            if (sprite == null)
            {
                return;
            }

            if (this.isOpen)
            {
                sprite.SpriteIndex = 2;
            }
            else
            {
                sprite.SpriteIndex = this.type.GetDoorSpriteIndex();
            }
        }