public void Init(Graph graph) { if (graphEditor != null) { graphEditor.Init(graph, position); Repaint(); } }
public void Init(Graph graph) { if (graphEditor != null) { graphEditor.Init(graph, position); Repaint(); } // Grab the list of tools that we would be using toolFunctions = FetchToolFunctions(); }
public void Init(Graph graph) { this.titleContent = new GUIContent("Dungeon Theme"); if (graphEditor != null) { graphEditor.Init(graph, position); Repaint(); } // Grab the list of tools that we would be using toolFunctions = FetchToolFunctions(); }