public override void Open() { UIServerBrowser._selectedLobby = (UIServerBrowser.LobbyData)null; this._pressWait = 30; base.Open(); DevConsole.SuppressDevConsole(); this._oldPos = Mouse.positionScreen; this.RefreshLobbySearch(); }
public static void SubscribeAndRestart() { foreach (Mod allMod in (IEnumerable <Mod>)ModLoader.allMods) { allMod.configuration.disabled = true; } if (ConnectionError.joinLobby != null) { UIServerBrowser._selectedLobby = new UIServerBrowser.LobbyData(); UIServerBrowser._selectedLobby.lobby = ConnectionError.joinLobby; string lobbyData = ConnectionError.joinLobby.GetLobbyData("mods"); if (lobbyData != null && lobbyData != "") { string str1 = lobbyData; char[] chArray = new char[1] { '|' }; foreach (string str2 in str1.Split(chArray)) { if (str2 != "LOCAL") { WorkshopItem workshopItem = WorkshopItem.GetItem(Convert.ToUInt64(str2)); UIServerBrowser._selectedLobby.workshopItems.Add(workshopItem); } } } } using (List <WorkshopItem> .Enumerator enumerator = UIServerBrowser._selectedLobby.workshopItems.GetEnumerator()) { while (enumerator.MoveNext()) { WorkshopItem w = enumerator.Current; Mod mod = ModLoader.allMods.FirstOrDefault <Mod>((Func <Mod, bool>)(x => (long)x.configuration.workshopID == (long)w.id)); if (mod != null) { mod.configuration.disabled = false; } Steam.WorkshopSubscribe(w.id); } } Program.commandLine = Program.commandLine + " -downloadmods +connect_lobby " + (object)UIServerBrowser._selectedLobby.lobby.id; ModLoader.DisabledModsChanged(); ModLoader.RestartGame(); }
public override void Draw() { if (this._downloadModsMenu.open) { this._downloadModsMenu.DoDraw(); } if (this.open) { this.scrollBarTop = (int)((double)this._box.y - (double)this._box.halfHeight + 1.0 + 16.0); this.scrollBarBottom = (int)((double)this._box.y + (double)this._box.halfHeight - 1.0 - 16.0); this.scrollBarScrollableHeight = this.scrollBarBottom - this.scrollBarTop; if (this.fixView) { Layer.HUD.camera.width *= 2f; Layer.HUD.camera.height *= 2f; this.fixView = false; } DuckGame.Graphics.DrawRect(new Vec2(this._box.x - this._box.halfWidth, this._box.y - this._box.halfHeight), new Vec2((float)((double)this._box.x + (double)this._box.halfWidth - 12.0 - 2.0), this._box.y + this._box.halfHeight), Color.Black, new Depth(0.4f)); DuckGame.Graphics.DrawRect(new Vec2((float)((double)this._box.x + (double)this._box.halfWidth - 12.0), this._box.y - this._box.halfHeight), new Vec2(this._box.x + this._box.halfWidth, this._box.y + this._box.halfHeight), Color.Black, new Depth(0.4f)); Rectangle r = this.ScrollBarBox(); DuckGame.Graphics.DrawRect(r, this._draggingScrollbar || r.Contains(Mouse.position) ? Color.LightGray : Color.Gray, new Depth(0.5f)); if (this._lobbies.Count == 0) { this._fancyFont.Draw("No games found!", new Vec2(this._box.x - this._box.halfWidth + 10f, (float)((double)this._box.y - (double)this._box.halfHeight + 0.0) + 2f), Color.Yellow, new Depth(0.5f)); } this._lobbies = this._lobbies.OrderByDescending <UIServerBrowser.LobbyData, bool>((Func <UIServerBrowser.LobbyData, bool>)(x => x.canJoin)).ToList <UIServerBrowser.LobbyData>(); for (int index1 = 0; index1 < this._maxLobbiesToShow; ++index1) { int index2 = this._scrollItemOffset + index1; if (index2 < this._lobbies.Count) { float x1 = this._box.x - this._box.halfWidth; float y = this._box.y - this._box.halfHeight + (float)(36 * index1); if (this._hoverIndex == index2) { DuckGame.Graphics.DrawRect(new Vec2(x1, y), new Vec2((float)((double)x1 + (double)this._box.width - 14.0), y + 36f), Color.White * 0.6f, new Depth(0.4f)); } else if ((index2 & 1) != 0) { DuckGame.Graphics.DrawRect(new Vec2(x1, y), new Vec2((float)((double)x1 + (double)this._box.width - 14.0), y + 36f), Color.White * 0.1f, new Depth(0.4f)); } UIServerBrowser.LobbyData lobby = this._lobbies[index2]; if (lobby != null) { this._noImage.texture = this.defaultImage; this._noImage.scale = new Vec2(1f, 1f); List <Tex2D> tex2DList = new List <Tex2D>(); string name = lobby.name; string text1 = "|WHITE||GRAY|\n"; if (lobby.workshopItems.Count > 0) { WorkshopItem workshopItem1 = lobby.workshopItems[0]; if (workshopItem1.data != null) { lobby.workshopItems = lobby.workshopItems.OrderByDescending <WorkshopItem, int>((Func <WorkshopItem, int>)(x => x.data == null ? 0 : x.data.votesUp)).ToList <WorkshopItem>(); if (!lobby.downloadedWorkshopItems) { lobby.hasFirstMod = true; lobby.hasRestOfMods = true; bool flag = true; foreach (WorkshopItem workshopItem2 in lobby.workshopItems) { ulong id = workshopItem2.id; if (ModLoader.accessibleMods.FirstOrDefault <Mod>((Func <Mod, bool>)(x => (long)x.configuration.workshopID == (long)id)) == null) { if (flag) { lobby.hasFirstMod = false; } else { lobby.hasRestOfMods = false; } } flag = false; } lobby.downloadedWorkshopItems = true; } string str1 = !lobby.hasFirstMod ? "|RED|Requires " + workshopItem1.name : "|DGGREEN|Requires " + workshopItem1.name; string str2 = lobby.hasRestOfMods ? "|DGGREEN|" : "|RED|"; if (lobby.workshopItems.Count == 2) { str1 = str1 + str2 + " +" + (lobby.workshopItems.Count - 1).ToString() + " other mod."; } else if (lobby.workshopItems.Count > 2) { str1 = str1 + str2 + " +" + (lobby.workshopItems.Count - 1).ToString() + " other mods."; } text1 = str1 + "\n|GRAY|"; if (!UIServerBrowser._previewMap.ContainsKey(workshopItem1.id)) { if (workshopItem1.data.previewPath != null) { if (workshopItem1.data.previewPath != "") { try { WebClient webClient = new WebClient(); string str3 = this.PreviewPathForWorkshopItem(workshopItem1.id); DuckFile.CreatePath(str3); if (System.IO.File.Exists(str3)) { DuckFile.Delete(str3); } webClient.DownloadFileAsync(new Uri(workshopItem1.data.previewPath), str3); webClient.DownloadFileCompleted += new AsyncCompletedEventHandler(this.Completed); UIServerBrowser._clientMap[(object)webClient] = workshopItem1.id; } catch (Exception ex) { } } } UIServerBrowser._previewMap[workshopItem1.id] = (Tex2D)null; } else { Tex2D preview = UIServerBrowser._previewMap[workshopItem1.id]; if (preview != null) { tex2DList.Add(preview); } } } } if (lobby.wallMode == "1") { text1 += "Wall Mode. "; } if (lobby.requiredWins != "") { text1 = text1 + "First to " + lobby.requiredWins.ToString() + " "; } if (lobby.restsEvery != "") { text1 = text1 + "rests every " + lobby.restsEvery.ToString() + ". "; } if (lobby.customLevels != "" && lobby.customLevels != "0") { text1 = text1 + lobby.customLevels.ToString() + " Custom Levels. "; } DuckGame.Graphics.DrawRect(new Vec2(x1 + 2f, y + 2f), new Vec2((float)((double)x1 + 36.0 - 2.0), (float)((double)y + 36.0 - 2.0)), Color.Gray, new Depth(0.5f), false, 2f); if (tex2DList.Count > 0) { Vec2 zero = Vec2.Zero; for (int index3 = 0; index3 < 4; ++index3) { if (index3 < tex2DList.Count) { this._noImage.texture = tex2DList[index3]; if (tex2DList.Count > 1) { this._noImage.scale = new Vec2(16f / (float)this._noImage.texture.width); } else { this._noImage.scale = new Vec2(32f / (float)this._noImage.texture.width); } if (this._noImage.texture.width != this._noImage.texture.height) { if (this._noImage.texture.width > this._noImage.texture.height) { this._noImage.scale = new Vec2(32f / (float)this._noImage.texture.height); DuckGame.Graphics.Draw(this._noImage, x1 + 2f + zero.x, y + 2f + zero.y, new Rectangle((float)(this._noImage.texture.width / 2 - this._noImage.texture.height / 2), 0.0f, (float)this._noImage.texture.height, (float)this._noImage.texture.height), new Depth(0.5f)); } else { DuckGame.Graphics.Draw(this._noImage, x1 + 2f + zero.x, y + 2f + zero.y, new Rectangle(0.0f, 0.0f, (float)this._noImage.texture.width, (float)this._noImage.texture.width), new Depth(0.5f)); } } else { DuckGame.Graphics.Draw(this._noImage, x1 + 2f + zero.x, y + 2f + zero.y, new Depth(0.5f)); } zero.x += 16f; if ((double)zero.x >= 32.0) { zero.x = 0.0f; zero.y += 16f; } } } } else { DuckGame.Graphics.Draw(this._noImage, x1 + 2f, y + 2f, new Depth(0.5f)); } string text2 = name; if (lobby.maxPlayers != "") { text2 = text2 + " (" + lobby.lobby.users.Count.ToString() + "/" + lobby.numSlots.ToString() + ")"; } if (!lobby.canJoin) { string str = text2 + " |DGRED|("; if (lobby.version != DG.version) { switch (DuckNetwork.CheckVersion(lobby.version)) { case NMVersionMismatch.Type.Older: str += "They have an older version."; break; case NMVersionMismatch.Type.Newer: str += "They have a newer version."; break; default: str += "They have a different version."; break; } } else if (lobby.started == "true") { str += "This game is in progress."; } else if (lobby.numSlots != "" && lobby.lobby.users.Count >= Convert.ToInt32(lobby.numSlots)) { str += "Lobby is full."; } else if (lobby.type != "2") { str += "This game is not public."; } else if (lobby.hasLocalMods) { str += "This game is using non-workshop mods."; } text2 = str + ")"; DuckGame.Graphics.DrawRect(new Vec2(x1, y), new Vec2((float)((double)x1 + (double)this._box.width - 14.0), y + 36f), Color.Black * 0.5f, new Depth(0.99f)); } this._fancyFont.maxWidth = 1000; this._fancyFont.Draw(text2, new Vec2((float)((double)x1 + 36.0 + 10.0), y + 2f), Color.Yellow, new Depth(0.5f)); if (lobby.version == DG.version) { this._fancyFont.Draw(lobby.version, new Vec2((float)((double)x1 + 430.0 + 10.0), y + 2f), Colors.DGGreen * 0.35f, new Depth(0.5f)); } else { this._fancyFont.Draw(lobby.version, new Vec2((float)((double)x1 + 430.0 + 10.0), y + 2f), Colors.DGRed * 0.35f, new Depth(0.5f)); } DuckGame.Graphics.Draw(this._steamIcon, x1 + 36f, y + 2.5f, new Depth(0.5f)); this._fancyFont.Draw(text1, new Vec2(x1 + 36f, y + 6f + (float)this._fancyFont.characterHeight), Color.LightGray, new Depth(0.5f)); } } else { break; } } if (Mouse.available && !this._gamepadMode) { this._cursor.depth = new Depth(1f); this._cursor.scale = new Vec2(1f, 1f); this._cursor.position = Mouse.position; this._cursor.frame = 0; if (Editor.hoverTextBox) { this._cursor.frame = 5; this._cursor.position.y -= 4f; this._cursor.scale = new Vec2(0.5f, 1f); } this._cursor.Draw(); } } base.Draw(); }
public override void Update() { if (this.open) { if (this._doLobbySearch && this._lobbies.Count == 0) { this._lobbies.Clear(); this._doLobbySearch = false; Steam.SearchForLobby((User)null); } if (!this._doLobbySearch && this._lobbies.Count == 0 && Steam.lobbySearchComplete) { int lobbiesFound = Steam.lobbiesFound; List <WorkshopItem> items = new List <WorkshopItem>(); for (int index = 0; index < lobbiesFound; ++index) { Lobby searchLobbyAtIndex = Steam.GetSearchLobbyAtIndex(index); UIServerBrowser.LobbyData lobbyData1 = new UIServerBrowser.LobbyData(); lobbyData1.lobby = searchLobbyAtIndex; string str1 = searchLobbyAtIndex.GetLobbyData("name"); if (str1 == null || str1 == "") { str1 = "DG Lobby"; } lobbyData1.name = str1; lobbyData1.modHash = searchLobbyAtIndex.GetLobbyData("modhash"); lobbyData1.requiredWins = searchLobbyAtIndex.GetLobbyData("requiredwins"); lobbyData1.restsEvery = searchLobbyAtIndex.GetLobbyData("restsevery"); lobbyData1.wallMode = searchLobbyAtIndex.GetLobbyData("wallmode"); lobbyData1.customLevels = searchLobbyAtIndex.GetLobbyData("customLevels"); lobbyData1.version = searchLobbyAtIndex.GetLobbyData("version"); lobbyData1.started = searchLobbyAtIndex.GetLobbyData("started"); lobbyData1.type = searchLobbyAtIndex.GetLobbyData("type"); lobbyData1.numSlots = searchLobbyAtIndex.GetLobbyData("numSlots"); string lobbyData2 = searchLobbyAtIndex.GetLobbyData("mods"); if (lobbyData2 != null && lobbyData2 != "") { string str2 = lobbyData2; char[] chArray = new char[1] { '|' }; foreach (string str3 in str2.Split(chArray)) { if (str3 == "LOCAL") { lobbyData1.hasLocalMods = true; } else { WorkshopItem workshopItem = WorkshopItem.GetItem(Convert.ToUInt64(str3)); items.Add(workshopItem); lobbyData1.workshopItems.Add(workshopItem); } } } lobbyData1.maxPlayers = searchLobbyAtIndex.GetLobbyData("maxplayers"); this._lobbies.Add(lobbyData1); } if (items.Count > 0) { Steam.RequestWorkshopInfo(items); } this._doLobbySearch = true; } } if (this._pressWait > 0) { --this._pressWait; } if (this._downloadModsMenu.open) { this._downloadModsMenu.DoUpdate(); if (!UIMenu.globalUILock && (Input.Pressed("QUACK") || Keyboard.Pressed(Keys.Escape))) { this._downloadModsMenu.Close(); this.Open(); return; } } else if (this.open) { if (this._gamepadMode) { if (this._hoverIndex < 0) { this._hoverIndex = 0; } } else { this._hoverIndex = -1; for (int index = 0; index < this._maxLobbiesToShow && this._scrollItemOffset + index < this._lobbies.Count; ++index) { if (new Rectangle((float)(int)(this._box.x - this._box.halfWidth), (float)(int)(this._box.y - this._box.halfHeight + (float)(36 * index)), (float)((int)this._box.width - 14), 36f).Contains(Mouse.position)) { this._hoverIndex = this._scrollItemOffset + index; break; } } } if (this._hoverIndex != -1) { if (Input.Pressed("SHOOT")) { this.RefreshLobbySearch(); SFX.Play("rockHitGround", 0.8f); } if (this._lobbies.Count > 0) { UIServerBrowser._selectedLobby = this._lobbies[this._hoverIndex]; if (Input.Pressed("SELECT") && this._pressWait == 0 && this._gamepadMode || !this._gamepadMode && Mouse.left == InputState.Pressed) { if (!UIServerBrowser._selectedLobby.canJoin) { SFX.Play("consoleError"); } else { SFX.Play("consoleSelect"); if (UIServerBrowser._selectedLobby.workshopItems.Count == 0 || UIServerBrowser._selectedLobby.hasFirstMod && UIServerBrowser._selectedLobby.hasRestOfMods) { MonoMain.pauseMenu = (UIComponent)null; MonoMain.closeMenuUpdate.Clear(); Level.current = (Level) new JoinServer(UIServerBrowser._selectedLobby.lobby.id); return; } new UIMenuActionOpenMenu((UIComponent)this, (UIComponent)this._downloadModsMenu).Activate(); } } } } else { UIServerBrowser._selectedLobby = (UIServerBrowser.LobbyData)null; } if (this._gamepadMode) { this._draggingScrollbar = false; if (Input.Pressed("DOWN")) { ++this._hoverIndex; } else if (Input.Pressed("UP")) { --this._hoverIndex; } if (Input.Pressed("STRAFE")) { this._hoverIndex -= 10; } else if (Input.Pressed("RAGDOLL")) { this._hoverIndex += 10; } if (this._hoverIndex < 0) { this._hoverIndex = 0; } if ((double)(this._oldPos - Mouse.positionScreen).lengthSq > 200.0) { this._gamepadMode = false; } } else { if (!this._draggingScrollbar) { if (Mouse.left == InputState.Pressed && this.ScrollBarBox().Contains(Mouse.position)) { this._draggingScrollbar = true; this._oldPos = Mouse.position; } if ((double)Mouse.scroll > 0.0) { this._scrollItemOffset += 5; this._hoverIndex += 5; } else if ((double)Mouse.scroll < 0.0) { this._scrollItemOffset -= 5; this._hoverIndex -= 5; if (this._hoverIndex < 0) { this._hoverIndex = 0; } } } else if (Mouse.left != InputState.Down) { this._draggingScrollbar = false; } else { Vec2 vec2 = Mouse.position - this._oldPos; this._oldPos = Mouse.position; this.scrollBarOffset += (int)vec2.y; if (this.scrollBarOffset > this.scrollBarScrollableHeight) { this.scrollBarOffset = this.scrollBarScrollableHeight; } else if (this.scrollBarOffset < 0) { this.scrollBarOffset = 0; } this._scrollItemOffset = (int)((double)(this._lobbies.Count - this._maxLobbiesToShow) * (double)((float)this.scrollBarOffset / (float)this.scrollBarScrollableHeight)); } if (Input.Pressed("ANY")) { this._gamepadMode = true; this._oldPos = Mouse.positionScreen; } } if (this._scrollItemOffset < 0) { this._scrollItemOffset = 0; } else if (this._scrollItemOffset > Math.Max(0, this._lobbies.Count - this._maxLobbiesToShow)) { this._scrollItemOffset = Math.Max(0, this._lobbies.Count - this._maxLobbiesToShow); } if (this._hoverIndex >= this._lobbies.Count) { this._hoverIndex = this._lobbies.Count - 1; } else if (this._hoverIndex >= this._scrollItemOffset + this._maxLobbiesToShow) { this._scrollItemOffset += this._hoverIndex - (this._scrollItemOffset + this._maxLobbiesToShow) + 1; } else if (this._hoverIndex >= 0 && this._hoverIndex < this._scrollItemOffset) { this._scrollItemOffset -= this._scrollItemOffset - this._hoverIndex; } this.scrollBarOffset = this._scrollItemOffset == 0 ? 0 : (int)Lerp.FloatSmooth(0.0f, (float)this.scrollBarScrollableHeight, (float)this._scrollItemOffset / (float)(this._lobbies.Count - this._maxLobbiesToShow)); if (!Editor.hoverTextBox && !UIMenu.globalUILock && (Input.Pressed("QUACK") || Keyboard.Pressed(Keys.Escape))) { new UIMenuActionOpenMenu((UIComponent)this, (UIComponent)this._openOnClose).Activate(); return; } } if (this._showingMenu) { HUD.CloseAllCorners(); this._showingMenu = false; } base.Update(); }
public void RefreshLobbySearch() { this._lobbies.Clear(); UIServerBrowser._selectedLobby = (UIServerBrowser.LobbyData)null; this._doLobbySearch = true; }