예제 #1
0
        public static ReskinFile tryLoadReskin(Tex2D texture, bool loadHat = true)
        {
            try{ return(ReskinFile.ParseFile(TextureHelper.getBitmap(texture), loadHat)); } catch { }

            return(null);
        }
예제 #2
0
        void LoadTextures(string folder, string prefix)
        {
            var rootFolder = folder.Remove(0, prefix.Length);

            DirectoryInfo dir = new DirectoryInfo(folder);

            foreach (FileInfo file in dir.GetFiles("*.png"))
            {
                Textures.Add(rootFolder.TrimStart('\\') + file.Name.Substring(0, file.Name.Length - 4), TextureHelper.getTex2D(ContentPack.LoadTexture2D(file.FullName)));
            }

            foreach (var d in dir.GetDirectories())
            {
                LoadTextures(folder + '\\' + d.Name + '\\', prefix);
            }
        }