// Constructor public GamePage() { InitializeComponent(); _game = XamlGame <DualTextureGame> .Create("", this); // Sample code to localize the ApplicationBar //BuildLocalizedApplicationBar(); }
//------------------------------------------------------------------------------------- // Class constructors public SquareObject(DualTextureGame game, Vector3 position, Texture2D texture1, Texture2D texture2) : base(game) { // Have we already built the Square vertex array in a previous instance? if (_vertices == null) { // No, so build them now BuildVertices(); } // Set object properties Position = position; ObjectTexture = texture1; ObjectTexture2 = texture2; }