public DoodadUI(HullDataManager hullData) { _hullData = hullData; var buttonGen = new ButtonGenerator("ToolbarButton64.json"); buttonGen.X = 50; buttonGen.Y = 50; buttonGen.TextureName = "DeckNavArrowUp"; _deckUpButton = buttonGen.GenerateButton(); buttonGen.Y = 50 + 64; buttonGen.TextureName = "DeckNavArrowDown"; _deckDownButton = buttonGen.GenerateButton(); _deckUpButton.OnLeftClickDispatcher += AddVisibleLevel; _deckDownButton.OnLeftClickDispatcher += RemoveVisibleLevel; _toolBar = new Toolbar("Templates/DoodadToolbar.json"); _toolBar.BindButtonToTool(0, new WallMenuTool( hullData) ); /*_toolBar.BindButtonToTool(1, new LadderBuildTool( geometryInfo, VisibleDecks ));*/ }
public DoodadEditor(List<BezierInfo> backCurveInfo, List<BezierInfo> sideCurveInfo, List<BezierInfo> topCurveInfo) { _renderTarget = new RenderPanel(0, 0, ScreenData.ScreenWidth, ScreenData.ScreenHeight); _uiElementCollection = new UIElementCollection(); _cameraController = new BodyCenteredCamera(); #region construct UI and any UI-related tools RenderPanel.BindRenderTarget(_renderTarget); UIElementCollection.BindCollection(_uiElementCollection); var geometryInfo = HullGeometryGenerator.GenerateShip(backCurveInfo, sideCurveInfo, topCurveInfo, _primsPerDeck); _hullData = new HullDataManager(geometryInfo); _doodadUI = new DoodadUI(_hullData); RenderPanel.UnbindRenderTarget(); UIElementCollection.UnbindCollection(); #endregion _cameraController.SetCameraTarget(_hullData.CenterPoint); }