/** Populates the list of joinable games. */ private void makeJoinList() { List<RemoteGame> remoteGames = networkManager.getLocalGames(); joinMenu = new Menu(this); float scale = 0.35f * (screenHeight / 600.0f); float gameX = 500.0f * (screenWidth / 800.0f); float gameY = 100.0f * (screenHeight / 600.0f); float spacing = 70.0f * (screenHeight / 600.0f); MenuItem gameCount = new MenuItem(MenuFunctions.NONE, "<" + remoteGames.Count + " Games Found>", defaultFont); gameCount.setScale(scale); gameCount.position = new Vector2(gameX, gameY); gameCount.setDefaultColor(Color.Blue); joinMenu.addNonSelectableItem(gameCount); gameY += spacing; foreach (RemoteGame remoteGame in remoteGames) { Level theLevel = (Level) remoteGame.getSession().SessionProperties[0]; MenuItem aGame = new JoinLevelMenuItem(MenuFunctions.JOIN, remoteGame.getDescription(), defaultFont, theLevel, remoteGame); aGame.setScale(scale); aGame.position = new Vector2(gameX, gameY); joinMenu.addSelectableItem(aGame); gameY += spacing; } MenuItem back = new MenuItem(MenuFunctions.JOINLIST_BACK, "Back", defaultFont); back.setScale(scale); back.position = new Vector2(gameX, gameY); joinMenu.addSelectableItem(back); }
/** Populates the list of playable maps. */ private void makeLocalList() { localMenu = new Menu(this); float scale = 0.35f * (screenHeight / 600.0f); float gameX = 500.0f * (screenWidth / 800.0f); float gameY = 100.0f * (screenHeight / 600.0f); float spacing = 70.0f * (screenHeight / 600.0f); MenuItem header = new MenuItem(MenuFunctions.NONE, "Pick a Level:", defaultFont); header.setScale(scale); header.position = new Vector2(gameX, gameY); header.setDefaultColor(Color.Blue); localMenu.addNonSelectableItem(header); gameY += spacing; foreach (Level levelName in Enum.GetValues(typeof(Level))) { MenuItem aLevel = new LevelMenuItem(MenuFunctions.LOCAL, levelName.ToString(), defaultFont, levelName); aLevel.setScale(scale); aLevel.position = new Vector2(gameX, gameY); localMenu.addSelectableItem(aLevel); gameY += spacing; } MenuItem back = new MenuItem(MenuFunctions.LOCALLIST_BACK, "Back", defaultFont); back.setScale(scale); back.position = new Vector2(gameX, gameY); back.setDefaultColor(Color.Gray); localMenu.addSelectableItem(back); }
private void initialise() { input = DeviceInput.getInput(); //initialise the title state titleState = new TitleState(getStateManager(), getGame(), Level.Title); titleState.getCamera().setEyeVector(new Vector3(380,410,370)); titleState.getCamera().setRotation(-3.75f/3.5f, -3.15f); titleState.getCamera().update(); canNext = true; canPrev = true; canPress = true; float scale = 0.35f * (screenHeight / 600.0f); float mainX = 25.0f * (screenWidth / 800.0f); float mainY = 300.0f * (screenHeight / 600.0f); float mainSpacing = 70.0f * (screenHeight / 600.0f); //Console.WriteLine("scale = " + scale + ", x = " + mainX + ", y = " + mainY + ", yspacing = " + mainSpacing); mainMenu = new Menu(this); mainMenu.activate(); MenuItem localGame = new MenuItem(MenuFunctions.LOCALLIST, "Local Game", defaultFont); localGame.setScale(scale); localGame.position = new Vector2(mainX, mainY); mainMenu.addSelectableItem(localGame); mainY += mainSpacing; MenuItem hostGame = new MenuItem(MenuFunctions.HOSTLIST, "Host Game", defaultFont); hostGame.setScale(scale); hostGame.position = new Vector2(mainX, mainY); mainMenu.addSelectableItem(hostGame); mainY += mainSpacing; MenuItem joinGame = new MenuItem(MenuFunctions.JOINLIST, "Join Game", defaultFont); joinGame.setScale(scale); joinGame.position = new Vector2(mainX, mainY); mainMenu.addSelectableItem(joinGame); mainY += mainSpacing; MenuItem quit = new MenuItem(MenuFunctions.QUIT, "Quit", defaultFont); quit.setScale(scale); quit.position = new Vector2(mainX, mainY); mainMenu.addSelectableItem(quit); mainY += mainSpacing; localMenu = new Menu(this); hostMenu = new Menu(this); joinMenu = new Menu(this); float quitX = 500.0f * (screenWidth / 800.0f); float quitY = 300.0f * (screenHeight / 600.0f); quitMenu = new Menu(this); MenuItem quitInfo = new MenuItem(MenuFunctions.NONE, "Are you sure?", defaultFont); quitInfo.setScale(scale); quitInfo.position = new Vector2(quitX, quitY); quitInfo.setDefaultColor(Color.Blue); quitMenu.addNonSelectableItem(quitInfo); quitY += mainSpacing; MenuItem quitYes = new MenuItem(MenuFunctions.QUIT_YES, "Yes", defaultFont); quitYes.setScale(scale); quitYes.position = new Vector2(quitX, quitY); quitMenu.addSelectableItem(quitYes); quitY += mainSpacing; MenuItem quitNo = new MenuItem(MenuFunctions.QUIT_NO, "No", defaultFont); quitNo.setScale(scale); quitNo.position = new Vector2(quitX, quitY); quitMenu.addSelectableItem(quitNo); currMenu = mainMenu; }