예제 #1
0
 private void OnDestroy()
 {
     _Instance = null;
 }
예제 #2
0
 private void Awake()
 {
     _Instance = this;
 }
예제 #3
0
 public static ShortcutManager New()
 {
     _Instance = new GameObject("ShortcutManager").AddComponent <ShortcutManager>();
     return(_Instance);
 }