상속: IConsoleOutputProcessor
예제 #1
0
        /// <summary>
        /// Initializes a new instance of the <see cref="ConsoleControl"/> class.
        /// </summary>
        public ConsoleControl()
        {
            //  Initialise the component.
            InitializeComponent();

            DefaultForeColor = Color.FromArgb(0, 0, 192, 0);
            CaretColor       = Color.FromArgb(0, 0, 192, 0);
            ErrorColor       = Color.FromArgb(0, 192, 0, 0);
            OutputProcessor  = new DefaultConsoleOutputProcessor(this);
            CaretSize        = new Size(8, 16);
            CommandHistory   = new List <string>();
            HistoryIndex     = -1;

            //  Show diagnostics disabled by default.
            ShowDiagnostics = false;

            //  Input enabled by default.
            IsInputEnabled = true;

            //  Disable special commands by default.
            SendKeyboardCommandsToProcess = false;

            //  Initialise the keymappings.
            InitialiseKeyMappings();

            //  Handle process events.
            processInterace.OnProcessOutput += processInterace_OnProcessOutput;
            processInterace.OnProcessError  += processInterace_OnProcessError;
            processInterace.OnProcessInput  += processInterace_OnProcessInput;
            processInterace.OnProcessExit   += processInterace_OnProcessExit;

            //  Wait for key down messages on the rich text box.
            richTextBoxConsole.KeyDown          += richTextBoxConsole_KeyDown;
            richTextBoxConsole.MouseUp          += richTextBoxConsole_MouseUp;
            richTextBoxConsole.MouseDown        += richTextBoxConsole_MouseDown;
            richTextBoxConsole.HandleCreated    += richTextBoxConsole_HandleCreated;
            richTextBoxConsole.GotFocus         += richTextBoxConsole_GotFocus;
            richTextBoxConsole.SelectionChanged += richTextBoxConsole_SelectionChanged;
        }
예제 #2
0
        /// <summary>
        /// Initializes a new instance of the <see cref="ConsoleControl"/> class.
        /// </summary>
        public ConsoleControl()
        {
            //  Initialise the component.
            InitializeComponent();

            DefaultForeColor = Color.FromArgb(0, 0, 192, 0);
            CaretColor = Color.FromArgb(0, 0, 192, 0);
            ErrorColor = Color.FromArgb(0, 192, 0, 0);
            OutputProcessor = new DefaultConsoleOutputProcessor(this);
            CaretSize = new Size(8, 16);
            CommandHistory = new List<string>();
            HistoryIndex = -1;

            //  Show diagnostics disabled by default.
            ShowDiagnostics = false;

            //  Input enabled by default.
            IsInputEnabled = true;

            //  Disable special commands by default.
            SendKeyboardCommandsToProcess = false;

            //  Initialise the keymappings.
            InitialiseKeyMappings();

            //  Handle process events.
            processInterace.OnProcessOutput += processInterace_OnProcessOutput;
            processInterace.OnProcessError += processInterace_OnProcessError;
            processInterace.OnProcessInput += processInterace_OnProcessInput;
            processInterace.OnProcessExit += processInterace_OnProcessExit;

            //  Wait for key down messages on the rich text box.
            richTextBoxConsole.KeyDown += richTextBoxConsole_KeyDown;
            richTextBoxConsole.MouseUp += richTextBoxConsole_MouseUp;
            richTextBoxConsole.MouseDown += richTextBoxConsole_MouseDown;
            richTextBoxConsole.HandleCreated += richTextBoxConsole_HandleCreated;
            richTextBoxConsole.GotFocus += richTextBoxConsole_GotFocus;
            richTextBoxConsole.SelectionChanged += richTextBoxConsole_SelectionChanged;
        }