/// <summary> /// Make a new cutscene drawing. /// </summary> /// <param name="parent">The parent.</param> public CutsceneDrawing(CutsceneManager parent) { Parent = parent; }
/// <summary> /// Create a new input listener. /// </summary> /// <param name="parent">The parent listener.</param> public CutsceneInputListener(CutsceneManager parent) { Parent = parent; GameHelper.Input.InputListeners.Add(this); }