// ===================== 继承 ================== public override void InitUIData() { base.InitUIData(); Inst = this; // BackImg = selfTransform.FindChild("BackImg").GetComponent<Image>(); // FillImage = selfTransform.FindChild("Fill").GetComponent<Image>(); // FillImage.fillAmount = 0; // if(Random.Range(0,100) %2 == 0) // BackImg.sprite = Resources.Load<Sprite>(common.defaultPath + "LoadingImg_0"); // else // BackImg.sprite = Resources.Load<Sprite>(common.defaultPath + "LoadingImg_0"); //BackImg.sprite = Resources.Load<Sprite>("UI/Sprites/LoadingImg_1"); m_LoadSlider = selfTransform.FindChild("LoadingSlider").GetComponent <Slider>(); }
void OnDestroy() { Inst = null; }