// 取消執行 public void CancelExecute() { foreach (IShape shape in _shapes) { _model.DrawShape(shape); } }
// Unexecute the action public void UnExecute() { _model.DrawShape(_shapes); }
// 執行 public void Execute() { _model.DrawShape(_shape); }
// 取消執行 public void CancelExecute() { foreach (IShape shape in _shapes) { _model.DrawShape(shape); } }
// Unexecute the action public void UnExecute() { _model.DrawShape(_shapes); }
// 執行 public void Execute() { _model.DrawShape(_shape); }