예제 #1
0
            /// <summary>
            /// applies an AND mask found in the stream to the specified bitmap
            /// </summary>
            public static void StampToBitmapData(SimpleReader rdr, BitmapData bd)
            {
                int *scan0 = (int *)bd.Scan0;

                scan0 += bd.Width * bd.Height;
                for (int y = 0; y < bd.Height; y++)
                {
                    scan0 -= bd.Width;
                    int maskpos  = 7,
                        maskdata = rdr.ReadInt32();
                    for (int x = 0; x < bd.Width; x++)
                    {
                        if (maskpos >= 32)                     //read next value
                        {
                            maskdata = rdr.ReadInt32();
                            maskpos -= 32;
                        }
                        if ((maskdata & (1 << maskpos)) != 0)                 //pixel is transparent
                        {
                            scan0[x] = 0;
                        }

                        //every byte holds 8 pixels, its highest order bit
                        //representing the leftmost pixel of those
                        if (maskpos % 8 == 0)
                        {
                            maskpos += 15;
                        }
                        else
                        {
                            maskpos--;
                        }
                    }
                }
            }
예제 #2
0
 /// <summary>
 /// constructs a 32bpp icon image from a stream,
 /// not accessible outside the dll
 /// </summary>
 internal IconImage32bpp(Stream str, Size sz)
 {
     #region read 32bpp data
     //create bitmap and lock it
     _bitmap = new Bitmap(sz.Width, sz.Height, PixelFormat.Format32bppArgb);
     BitmapData bd = _bitmap.LockBits(
         new Rectangle(Point.Empty, _bitmap.Size),
         ImageLockMode.ReadWrite,
         PixelFormat.Format32bppArgb);
     int *scan0 = (int *)bd.Scan0;
     //read pixels, note: bottom-up, left-right
     using (SimpleReader rdr = new SimpleReader(str))
     {
         scan0 += bd.Width * bd.Height;
         for (int y = 0; y < bd.Height; y++)
         {
             scan0 -= bd.Width;
             for (int x = 0; x < bd.Width; x++)
             {
                 scan0[x] = rdr.ReadInt32();
             }
         }
         ANDMap.StampToBitmapData(rdr, bd);
     }
     _bitmap.UnlockBits(bd);
     #endregion
     _bitsperpixel = 32;
 }
예제 #3
0
 /// <summary>
 /// constructs a indexed icon image from a stream,
 /// not accessible outside the dll
 /// </summary>
 internal IconImageIndexed(Stream str, Size sz, short bpp)
 {
     using (SimpleReader rdr = new SimpleReader(str))
     {
         #region read palette
         int         colorcount = Quantizer.LengthOfPalette(bpp);
         ColorBgra[] palette    = new ColorBgra[colorcount];
         for (int i = 0; i < palette.Length; i++)
         {
             palette[i].A = 255;
             palette[i].B = rdr.ReadByte();
             palette[i].G = rdr.ReadByte();
             palette[i].R = rdr.ReadByte();
             rdr.ReadByte();                    //reserved
         }
         _octree = Octree.FromColorArray(palette);
         #endregion
         #region read indexed data
         //create bitmap and lock it
         _bitmap = new Bitmap(sz.Width, sz.Height, PixelFormat.Format32bppArgb);
         BitmapData bd = _bitmap.LockBits(
             new Rectangle(Point.Empty, _bitmap.Size),
             ImageLockMode.ReadOnly,
             PixelFormat.Format32bppArgb);
         ColorBgra *scan0 = (ColorBgra *)bd.Scan0;
         //read pixels
         int indexmask = (1 << bpp) - 1;
         scan0 += bd.Width * bd.Height;
         for (int y = 0; y < bd.Height; y++)
         {
             scan0 -= bd.Width;
             int indexpos = 8 - bpp,
                 data     = rdr.ReadInt32();
             for (int x = 0; x < bd.Width; x++)
             {
                 if (indexpos >= 32)
                 {
                     data      = rdr.ReadInt32();
                     indexpos -= 32;
                 }
                 scan0[x] = palette[indexmask & (data >> indexpos)];
                 if (indexpos % 8 == 0)
                 {
                     indexpos += 16 - bpp;
                 }
                 else
                 {
                     indexpos -= bpp;
                 }
             }
         }
         ANDMap.StampToBitmapData(rdr, bd);
         _bitmap.UnlockBits(bd);
         #endregion
     }
     _bitsperpixel = bpp;
 }
예제 #4
0
 /// <summary>
 /// constructs a 24bpp icon image from a stream,
 /// not accessible outside the dll
 /// </summary>
 internal IconImage24bpp(Stream str, Size sz)
 {
     #region read 24bpp data
     //create bitmap and lock it
     _bitmap = new Bitmap(sz.Width, sz.Height, PixelFormat.Format32bppArgb);
     BitmapData bd = _bitmap.LockBits(
         new Rectangle(Point.Empty, _bitmap.Size),
         ImageLockMode.ReadOnly,
         PixelFormat.Format32bppArgb);
     ColorBgra *scan0 = (ColorBgra *)bd.Scan0;
     //calculate padding at end of stride
     int padbytescount = (_bitmap.Width * 3) % 4;
     //read pixels, note: bottom-up, left-right
     ColorBgra color = ColorBgra.Black;
     using (SimpleReader rdr = new SimpleReader(str))
     {
         scan0 += bd.Width * bd.Height;
         for (int y = 0; y < bd.Height; y++)
         {
             scan0 -= bd.Width;
             for (int x = 0; x < bd.Width; x++)
             {
                 color.Blue  = rdr.ReadByte();
                 color.Green = rdr.ReadByte();
                 color.Red   = rdr.ReadByte();
                 scan0[x]    = color;
             }
             //pad to 32bit
             if (padbytescount != 0)
             {
                 rdr.ReadBytes(padbytescount);
             }
         }
         ANDMap.StampToBitmapData(rdr, bd);
     }
     _bitmap.UnlockBits(bd);
     #endregion
     _bitsperpixel = 24;
 }