public static void SolidBox(Bounds bounds) { DrawingManager.Init(); builder.SolidBox(bounds); }
public static void SolidBox(float3 center, Quaternion rotation, float3 size) { DrawingManager.Init(); builder.SolidBox(center, rotation, size); }
public static void WirePolygon(float3 center, int vertices, Quaternion rotation, float radius) { DrawingManager.Init(); builder.WirePolygon(center, vertices, rotation, radius); }
public static void SolidBox(float3 center, float3 size) { DrawingManager.Init(); builder.SolidBox(center, size); }
public static void WireHexagon(float3 center, Quaternion rotation, float radius) { DrawingManager.Init(); builder.WireHexagon(center, rotation, radius); }
public static CommandBuilder.ScopeMatrix InScreenSpace(Camera camera) { DrawingManager.Init(); return(builder.InScreenSpace(camera)); }
public static void WireRectangle(Rect rect) { DrawingManager.Init(); builder.WireRectangle(rect); }
public static void WireRectangle(float3 center, Quaternion rotation, float3 size) { DrawingManager.Init(); builder.WireRectangle(center, rotation, size); }
public static void WireRectangleXZ(float3 center, float3 size) { DrawingManager.Init(); builder.WireRectangleXZ(center, size); }
public static void WireTriangle(float3 a, float3 b, float3 c) { DrawingManager.Init(); builder.WireTriangle(a, b, c); }
public static void WireGrid(float3 center, Quaternion rotation, int2 cells, float2 totalSize) { DrawingManager.Init(); builder.WireGrid(center, rotation, cells, totalSize); }