private void setXMLToObjectGame(string namefile) { string namefolder = previewBoard.getFolderXML(); string path = System.Environment.GetFolderPath(Environment.SpecialFolder.LocalApplicationData) + "\\" + namefolder + "\\" + namefile + ".xml"; XmlDocument doc = new XmlDocument(); try { doc.Load(path); } catch (Exception) { MessageBox.Show("Error , not found file."); return; } // set color. myBoardGame.setColorSection(previewBoard.getColorSectionA(), previewBoard.getColorSectionB()); foreach (XmlNode node in doc.DocumentElement.ChildNodes) { if (node.Name == "boardWidth") { myBoardGame.setWidth(Convert.ToInt32(node.InnerText.ToString())); } else if (node.Name == "boardHeight") { myBoardGame.setHeight(Convert.ToInt32(node.InnerText.ToString())); } else if (node.Name == "typeBoard") { myBoardGame.setTypeBoard(node.InnerText.ToString()); } else if (node.Name == "listTableBoard") { foreach (XmlNode subnode in node.ChildNodes) { if (subnode.Name == "string") { string[] separators = { "," }; string value = subnode.InnerText.ToString(); string[] words = value.Split(separators, StringSplitOptions.RemoveEmptyEntries); int i = 0; int j = 0; int player = 0; int status = 0; i = Convert.ToInt32(words[0]); j = Convert.ToInt32(words[1]); player = Convert.ToInt32(words[2]); status = Convert.ToInt32(words[3]); //Console.Write("" + player); if (player > 0) // have item. { myBoardGame.setTablePlayerHolder(i, j, player); myBoardGame.setTableItemStatus(i, j, status); } } } } // else if (node.Name == "TextColorHtmlSection1") // { // myBoardGame.setColorSectionA(ColorTranslator.FromHtml(node.InnerText.ToString())); // } // else if (node.Name == "TextColorHtmlSection2") // { // myBoardGame.setColorSectionB(ColorTranslator.FromHtml(node.InnerText.ToString())); // } } }