private void btn_tryagian_Click(object sender, EventArgs e) { FormTutorialMakNeeb form = new FormTutorialMakNeeb(myBoardGame, tutorial, chapter); form.Show(); Hide(); }
private void btn_next_Click(object sender, EventArgs e) { if (chapter < 5) { FormTutorialMakNeeb form = new FormTutorialMakNeeb(myBoardGame, tutorial, chapter + 1); form.Show(); Hide(); } }
private void btn_back_Click(object sender, EventArgs e) { if (chapter > 1) { FormTutorialMakNeeb form = new FormTutorialMakNeeb(myBoardGame, tutorial, chapter - 1); form.Show(); Hide(); } else if (chapter == 1) { FormHowToPlay form = new FormHowToPlay(myBoardGame); form.Show(); Hide(); } }
private void btn_next_Click(object sender, EventArgs e) { if (choose == "makhorse") { FormTutorial.MakHorse.FormTutorialMakHorse form = new FormTutorial.MakHorse.FormTutorialMakHorse(myBoardGame); form.Show(); Hide(); } else if (choose == "makneeb") { FormTutorial.MakNeeb.FormTutorialMakNeeb form = new FormTutorial.MakNeeb.FormTutorialMakNeeb(myBoardGame); form.Show(); Hide(); } }
private void btn_nextChapter_Click(object sender, EventArgs e) { // next chapter if (chapter < 5) { FormTutorialMakNeeb form = new FormTutorialMakNeeb(myBoardGame, tutorial, chapter + 1); form.Show(); Hide(); } else if (chapter == 5) { FormHowToPlay form = new FormHowToPlay(myBoardGame); form.Show(); Hide(); } }