static void AddHighScore(int playerScore) { Console.WriteLine("Your Name: "); string playerName = Console.ReadLine(); //create a gateway to the database MorganEntities db = new MorganEntities(); //create a new highsccore object HighScore newHighScore = new HighScore(); newHighScore.DateCreated = DateTime.Now; newHighScore.Game = "Dragon Combat 2.0"; newHighScore.Name = playerName; newHighScore.Score = playerScore; //add it to the database db.HighScores.Add(newHighScore); //save our changes db.SaveChanges(); }
//add the highscores to the database static void AddHighScore(int playerScore) { //get the name for the player Console.WriteLine("\n\nYour name:\n"); string playerName = Console.ReadLine(); //create a gateway to the database spDrewEntities db = new spDrewEntities(); //create a new highscore object HighScore newHighscore = new HighScore(); newHighscore.DateCreated = DateTime.Now; newHighscore.Game = "Dragon Combat 2.0"; newHighscore.Name = playerName; newHighscore.Score = playerScore; //add it to the database db.HighScores.Add(newHighscore); //always save changes, but only need to type this one time db.SaveChanges(); }