protected virtual void InitArmature() { ArmatureComp.AddDBEventListener(DragonBones.EventObject.COMPLETE, OnMotionComplete); PlayMotion(MOTION_STAND); SetPosition(transform.position); ArmatureComp.animation.timeScale = ActionSpeed; }
protected virtual void InitArmature() { ArmatureComp.AddDBEventListener(DragonBones.EventObject.COMPLETE, OnMotionComplete); PlayMotion(MOTION_STAND); SetPosition(transform.position); ArmatureComp.animation.timeScale = ActionSpeed; }