// public void launch() { MainMenu.Instance.init(); _popup = MainMenu.Instance.popup; //goPlayer.transform.position = new Vector3(0, 0.6f, -0.75f); //goPlayerCameraRig.transform.position = goPlayer.transform.position; Vector3 savedPos = Vector3.zero; Vector3 savedRot = Vector2.zero; savedPos.x = (VoxelUtils.MAX_CHUNK_UNITS * VoxelUtils.CHUNK_SIZE * .5f); savedPos.y = (VoxelUtils.MAX_CHUNK_UNITS * VoxelUtils.CHUNK_SIZE * .5f); savedPos.z = (VoxelUtils.MAX_CHUNK_UNITS * VoxelUtils.CHUNK_SIZE * .5f) - 1.0f; FlyCam.Instance.setNewInitialPosition(savedPos, savedRot); resetCamToStartPos(); _aEditorTools = new List <EditorTool> ((int)Globals.TOOL.NUM_TOOLS); _aEditorTools.Add(new EditorToolLook()); _aEditorTools.Add(new EditorToolDig()); _aEditorTools.Add(new EditorToolPaint()); _aEditorTools.Add(new EditorToolBuild()); _aEditorTools.Add(new EditorToolProp()); _aEditorTools.Add(new EditorToolRailgun()); _curEditorTool = null; if (!AppController.Instance.editorIsInOfflineMode) { int firstLevelId = LevelManager.Instance.getLevelIdByIndex(0); teleportToLevelWithId(firstLevelId); } SceneManager.UnloadSceneAsync(BuildSettings.VWE_SplashScreenScene); setMode(AppState.Null, true); if (!_popup.isVisible()) { showHelpPopup(); } }
// void Update() { if (_popup.isVisible()) { return; } _time = Time.realtimeSinceStartup; //if (_camCanMove) { _move = Input.GetAxis("Horizontal") != 0.0f || Input.GetAxis("Vertical") != 0.0f || Input.GetAxis("Depth") != 0.0f; //} /*else { * if (!Input.anyKey) { //Input.GetAxis ("Horizontal") == 0.0f && Input.GetAxis ("Vertical") == 0.0f && Input.GetAxis ("Depth") == 0.0f) { * _camCanMove = true; * Input.ResetInputAxes(); * } * }*/ if (!_mouseRightIsDown) { if (Input.GetMouseButtonDown(1)) { _mouseRightIsDown = true; } } else { if (Input.GetMouseButtonUp(1)) { _mouseRightIsDown = false; } } // Looking around with the mouse if (_mouseRightIsDown) { //Debug.Log ("mouse is down - axis x: " + Input.GetAxis ("Mouse X")); _player.Rotate(-2f * Input.GetAxis("Mouse Y"), 2f * Input.GetAxis("Mouse X"), 0); playerEuler = _player.eulerAngles; playerEuler.z = 0; _player.eulerAngles = playerEuler; } if (_move) { if (drawWireframe) { //if (_camCanMove) { _player.position += (transform.right * Input.GetAxis("Horizontal") + transform.forward * Input.GetAxis("Vertical") + transform.up * Input.GetAxis("Depth")) * movementSpeed; //} } else { _tempPos = _player.position; _tempPos += (transform.right * Input.GetAxis("Horizontal")) * movementSpeed; if (_tempPos != _playerPosSave) { _hitColliders = Physics.OverlapSphere(_tempPos, 0.26f, _layermask); if (_hitColliders.Length <= 0) { _player.position = _tempPos; } } _tempPos = _player.position; _tempPos += (transform.forward * Input.GetAxis("Vertical")) * movementSpeed; if (_tempPos != _playerPosSave) { _hitColliders = Physics.OverlapSphere(_tempPos, 0.26f, _layermask); if (_hitColliders.Length <= 0) { _player.position = _tempPos; } } _tempPos = _player.position; _tempPos += (transform.up * Input.GetAxis("Depth")) * movementSpeed; if (_tempPos != _playerPosSave) { _hitColliders = Physics.OverlapSphere(_tempPos, 0.26f, _layermask); if (_hitColliders.Length <= 0) { _player.position = _tempPos; } } _playerPosSave = _player.position; // did camera move? /*if (_player.position != _playerPosSave) { * * _hitColliders = Physics.OverlapSphere (_player.position, 0.26f, _layermask); * if (_hitColliders.Length > 0) { * _player.position = _playerPosSave; * //_move = false; * Input.ResetInputAxes(); * } * else { * _playerPosSave = _player.position; * } * }*/ } } if (_itemCam.enabled) { _itemCam.transform.position = _myCam.transform.position; _itemCam.transform.rotation = _myCam.transform.rotation; } /*if (_time > _nextDistanceUpdate) { * _nextDistanceUpdate = _time + 1.0f; * LevelEditor.Instance.checkLevelChunkDistances (); * } * else*/ if (_time > _nextPosUpdate) { _nextPosUpdate = _time + 0.5f; MainMenu.Instance.setCameraPositionText(_player.position); } }
// public void customUpdateCheckControls(float time, float timeDelta) { if (_popup.isVisible()) { if (Input.GetKeyDown(KeyCode.Escape)) { AppController.Instance.hidePopup(); if (AppController.Instance.appState == AppState.Null) { startUpPopupCallback(-1); } } } else { if (Input.GetKeyDown(KeyCode.LeftShift)) { FlyCam.Instance.drawWireframe = true; itemCamScript.drawWireframe = true; } else if (Input.GetKeyUp(KeyCode.LeftShift)) { FlyCam.Instance.drawWireframe = false; itemCamScript.drawWireframe = false; } if (Input.GetKeyDown(KeyCode.F1)) { showHelpPopup(); } else if (Input.GetKeyDown(KeyCode.Escape)) { if (AppController.Instance.appState != AppState.Select) { setMode(AppState.Select); } } else if (Input.GetKeyDown(KeyCode.P)) // (Input.GetKeyDown (KeyCode.Tab) || Input.GetKeyDown (KeyCode.BackQuote)) { { setMode(AppController.Instance.appState == AppState.Play ? AppState.Select : AppState.Play); } else if (Input.GetKeyDown(KeyCode.H)) { resetCamToStartPos(); } //else if (Input.GetKeyDown(KeyCode.Alpha0)) { // setMode (AppState.Play); //} else if (Input.GetKeyDown(KeyCode.Alpha1)) { setMode(AppState.Select); } else if (Input.GetKeyDown(KeyCode.Alpha2)) { setMode(AppState.Dig); } else if (Input.GetKeyDown(KeyCode.Alpha3)) { setMode(AppState.Build); } else if (Input.GetKeyDown(KeyCode.Alpha4)) { setMode(AppState.Paint); } else if (Input.GetKeyDown(KeyCode.Alpha5)) { setMode(AppState.Props); } } if (_curEditorTool != null) { _curEditorTool.customUpdateControls(time, timeDelta); } }