public int DownShift(Fighter jumper) { jumper.Box = new Rectangle(jumper.Box.X, jumper.Box.Y + 1, jumper.Box.Width, jumper.Box.Height); return(jumper.Box.Y); }
public double DistanceTo(Fighter f) { double step = Math.Pow(f.Box.X - box.X, 2) + Math.Pow(f.Box.Y - box.Y, 2); return(Math.Sqrt(step)); }