static void Main(string[] args) { if (args.Length < 3) { PrintUsage(); return; } string username = args[0]; string password = args[1]; uint matchId; if (!uint.TryParse(args[2], out matchId)) { Console.WriteLine("Invalid Match ID!"); return; } DotaClient client = new DotaClient(username, password, matchId); // connect client.Connect(); // wait for results of the match request client.Wait(); // print off what steam gave us PrintMatchDetails(client.Match); }
static void Main(string[] args) { Console.WriteLine("Username:"******"Password:"******"Invalid Match ID!"); return; } DotaClient client = new DotaClient(username, password, matchId); client.Connect(); client.Wait(); PrintMatchDetails(client.Match); }
static void Main( string[] args ) { if ( args.Length < 3 ) { PrintUsage(); return; } string username = args[ 0 ]; string password = args[ 1 ]; uint matchId; if ( !uint.TryParse( args[ 2 ], out matchId ) ) { Console.WriteLine( "Invalid Match ID!" ); return; } DotaClient client = new DotaClient( username, password, matchId ); // connect client.Connect(); // wait for results of the match request client.Wait(); // print off what steam gave us PrintMatchDetails( client.Match ); }