protected virtual void Flush0() { if (this.inFlush0) { // Avoid re-entrance return; } ChannelOutboundBuffer outboundBuffer = this.outboundBuffer; if (outboundBuffer == null || outboundBuffer.IsEmpty) { return; } this.inFlush0 = true; // Mark all pending write requests as failure if the channel is inactive. if (!this.CanWrite) { try { if (this.channel.Open) { outboundBuffer.FailFlushed(NotYetConnectedException, true); } else { // Do not trigger channelWritabilityChanged because the channel is closed already. outboundBuffer.FailFlushed(new ClosedChannelException(), false); } } finally { this.inFlush0 = false; } return; } try { this.channel.DoWrite(outboundBuffer); } catch (Exception ex) { Util.CompleteChannelCloseTaskSafely(this.channel, this.CloseAsync(new ClosedChannelException("Failed to write", ex), false)); } finally { this.inFlush0 = false; } }
protected virtual void Flush0() { if (this.inFlush0) { // Avoid re-entrance return; } ChannelOutboundBuffer outboundBuffer = this.outboundBuffer; if (outboundBuffer == null || outboundBuffer.IsEmpty) { return; } this.inFlush0 = true; // Mark all pending write requests as failure if the channel is inactive. if (!this.channel.Active) { try { if (this.channel.Open) { outboundBuffer.FailFlushed(NotYetConnectedException, true); } else { // Do not trigger channelWritabilityChanged because the channel is closed already. outboundBuffer.FailFlushed(ClosedChannelException, false); } } finally { this.inFlush0 = false; } return; } try { this.channel.DoWrite(outboundBuffer); } catch (Exception t) { outboundBuffer.FailFlushed(t, true); } finally { this.inFlush0 = false; } }
protected Task CloseAsync(Exception cause, bool notify) { var promise = new TaskCompletionSource(); if (!promise.SetUncancellable()) { return(promise.Task); } ChannelOutboundBuffer outboundBuffer = this.outboundBuffer; if (outboundBuffer == null) { // Only needed if no VoidChannelPromise. if (promise != TaskCompletionSource.Void) { // This means close() was called before so we just register a listener and return return(this.channel.closeFuture.Task); } return(promise.Task); } if (this.channel.closeFuture.Task.IsCompleted) { // Closed already. Util.SafeSetSuccess(promise, Logger); return(promise.Task); } bool wasActive = this.channel.Active; this.outboundBuffer = null; // Disallow adding any messages and flushes to outboundBuffer. IEventExecutor closeExecutor = null; // todo closeExecutor(); if (closeExecutor != null) { closeExecutor.Execute(() => { try { // Execute the close. this.DoClose0(promise); } finally { // Call invokeLater so closeAndDeregister is executed input the EventLoop again! this.InvokeLater(() => { // Fail all the queued messages outboundBuffer.FailFlushed(cause, notify); outboundBuffer.Close(new ClosedChannelException()); this.FireChannelInactiveAndDeregister(wasActive); }); } }); } else { try { // Close the channel and fail the queued messages input all cases. this.DoClose0(promise); } finally { // Fail all the queued messages. outboundBuffer.FailFlushed(cause, notify); outboundBuffer.Close(new ClosedChannelException()); } if (this.inFlush0) { this.InvokeLater(() => this.FireChannelInactiveAndDeregister(wasActive)); } else { this.FireChannelInactiveAndDeregister(wasActive); } } return(promise.Task); }
protected virtual void Flush0() { if (_inFlush0) { // Avoid re-entrance return; } ChannelOutboundBuffer outboundBuffer = Volatile.Read(ref _outboundBuffer); if (outboundBuffer is null || outboundBuffer.IsEmpty) { return; } _inFlush0 = true; var ch = _channel; // Mark all pending write requests as failure if the channel is inactive. if (!CanWrite) { try { if (ch.Open) { outboundBuffer.FailFlushed(Flush0NotYetConnectedException, true); } else { // Do not trigger channelWritabilityChanged because the channel is closed already. outboundBuffer.FailFlushed(Flush0ClosedChannelException, false); } } finally { _inFlush0 = false; } return; } try { ch.DoWrite(outboundBuffer); } catch (Exception ex) { //if (ch.Configuration.AutoClose) //{ /* * Just call {@link #close(ChannelPromise, Throwable, boolean)} here which will take care of * failing all flushed messages and also ensure the actual close of the underlying transport * will happen before the promises are notified. * * This is needed as otherwise {@link #isActive()} , {@link #isOpen()} and {@link #isWritable()} * may still return <c>true</c> even if the channel should be closed as result of the exception. */ Close(VoidPromise(), ex, Flush0ClosedChannelException, false); //} //else //{ // try // { // shutdownOutput(voidPromise(), t); // } // catch(Exception ex2) // { // close(voidPromise(), t2, FLUSH0_CLOSED_CHANNEL_EXCEPTION, false); // } //} } finally { _inFlush0 = false; } }
private void CloseOutboundBufferForShutdown(IChannelPipeline pipeline, ChannelOutboundBuffer buffer, Exception cause) { buffer.FailFlushed(cause, false); buffer.Close(cause, true); _ = pipeline.FireUserEventTriggered(ChannelOutputShutdownEvent.Instance); }
Task CloseAsync(Exception cause, bool notify) { var promise = new TaskCompletionSource(); if (!promise.SetUncancellable()) { return promise.Task; } ChannelOutboundBuffer outboundBuffer = this.outboundBuffer; if (outboundBuffer == null) { // Only needed if no VoidChannelPromise. if (promise != TaskCompletionSource.Void) { // This means close() was called before so we just register a listener and return return this.channel.closeFuture.Task; } return promise.Task; } if (this.channel.closeFuture.Task.IsCompleted) { // Closed already. Util.SafeSetSuccess(promise, Logger); return promise.Task; } bool wasActive = this.channel.Active; this.outboundBuffer = null; // Disallow adding any messages and flushes to outboundBuffer. IEventExecutor closeExecutor = null; // todo closeExecutor(); if (closeExecutor != null) { closeExecutor.Execute(() => { try { // Execute the close. this.DoClose0(promise); } finally { // Call invokeLater so closeAndDeregister is executed input the EventLoop again! this.InvokeLater(() => { // Fail all the queued messages outboundBuffer.FailFlushed(cause, notify); outboundBuffer.Close(ClosedChannelException); this.FireChannelInactiveAndDeregister(wasActive); }); } }); } else { try { // Close the channel and fail the queued messages input all cases. this.DoClose0(promise); } finally { // Fail all the queued messages. outboundBuffer.FailFlushed(cause, notify); outboundBuffer.Close(ClosedChannelException); } if (this.inFlush0) { this.InvokeLater(() => this.FireChannelInactiveAndDeregister(wasActive)); } else { this.FireChannelInactiveAndDeregister(wasActive); } } return promise.Task; }