/// <summary> /// An event handler called when the item text has changed. /// </summary> /// <param name="sender">The sender object.</param> /// <param name="e">The event arguments.</param> private void OnItemTextChanged(object sender, ProgressItemEventArgs e) { // If the object has been disposed, do nothing. if (this.IsDisposed) return; // Update the item text. this.OnUpdateItemText(e.Item); // Update the item measurements. this.OnUpdateGeometrics(); // Update the geometrics of the specified item. this.OnUpdateItemGeometrics(e.Item, this.GetItemRectangle(this.Items.IndexOf(e.Item))); // Refresh the list box item. this.Invalidate(e.Item.geometrics.textBounds); }
/// <summary> /// An event handler called when the item progress level has changed. /// </summary> /// <param name="sender">The sender object.</param> /// <param name="e">The event arguments.</param> private void OnItemProgressLevelChanged(object sender, ProgressItemEventArgs e) { // If the object has been disposed, do nothing. if (this.IsDisposed) return; // If the progress events are suspended. if (this.suspendProgressEvents) { // Set the pending progress level changed event to true. this.eventProgressLevelChanged = true; } else { // Update the geometrics of the specified item. this.OnUpdateItemGeometrics(e.Item, this.GetItemRectangle(this.Items.IndexOf(e.Item))); // Refresh the list box item. this.Invalidate(e.Item.geometrics.legendBounds); this.Invalidate(e.Item.geometrics.progressBounds); } }
/// <summary> /// An event handler called when the item progress count has changed. /// </summary> /// <param name="sender">The sender object.</param> /// <param name="e">The event arguments.</param> private void OnItemProgressCountChanged(object sender, ProgressItemEventArgs e) { // If the object has been disposed, do nothing. if (this.IsDisposed) return; // If the progress events are suspended. if (this.suspendProgressEvents) { // Set the pending progress count changed event to true. this.eventProgressCountChanged = true; } else { // Update the item progress. this.OnUpdateItemProgress(e.Item); // Update the item measurements. this.OnUpdateGeometrics(); // Refresh the list box item. this.Invalidate(this.GetItemRectangle(this.Items.IndexOf(e.Item))); } }
/// <summary> /// An event handler called when the item progress default has changed. /// </summary> /// <param name="sender">The sender object.</param> /// <param name="e">The event arguments.</param> private void OnItemProgressDefaultChanged(object sender, ProgressItemEventArgs e) { // If the object has been disposed, do nothing. if (this.IsDisposed) return; // If the progress events are suspended. if (this.suspendProgressEvents) { // Set the pending progress default changed event to true. this.eventProgressDefaultChanged = true; } else { // Refresh the list box item. this.Invalidate(this.GetItemRectangle(this.Items.IndexOf(e.Item))); } }
/// <summary> /// An event handler called when the item enabled state has changed. /// </summary> /// <param name="sender">The sender object.</param> /// <param name="e">The event arguments.</param> private void OnItemEnabledChanged(object sender, ProgressItemEventArgs e) { // If the object has been disposed, do nothing. if (this.IsDisposed) return; // Refresh the list box item. this.Invalidate(this.GetItemRectangle(this.Items.IndexOf(e.Item))); }