public void OnStart() { levelLabel.Text = "Level 1"; roll = new Roll(rollStartX, rollStartY, rollSize, "None"); doodoo = new DooDoo(doodooStartX, doodooStartY, doodooSize, "None"); specialWall = new SpecialWall(72, 59, 77, 10, "None", "Horizontal"); turnCounter = true; //GrateHitBox(); LevelReading(); }
public void LevelReading() { if (levelNumber < 4) { XmlReader reader = XmlReader.Create("Resources/Level" + Convert.ToString(levelNumber) + ".xml", null); reader.ReadToFollowing("x"); int rollStartX = Convert.ToInt32(reader.ReadString()); reader.ReadToFollowing("y"); int rollStartY = Convert.ToInt32(reader.ReadString()); roll = new Roll(rollStartX, rollStartY, rollSize, "None"); reader.ReadToFollowing("x"); int doodooStartX = Convert.ToInt32(reader.ReadString()); reader.ReadToFollowing("y"); int doodooStartY = Convert.ToInt32(reader.ReadString()); doodoo = new DooDoo(doodooStartX, doodooStartY, doodooSize, "None"); reader.ReadToFollowing("x"); int grateX = Convert.ToInt32(reader.ReadString()); reader.ReadToFollowing("y"); int grateY = Convert.ToInt32(reader.ReadString()); reader.ReadToFollowing("Size"); int grateSize = Convert.ToInt32(reader.ReadString()); grate = new Grate(grateX, grateY, grateSize); reader.ReadToFollowing("x"); int grateX2 = Convert.ToInt32(reader.ReadString()); reader.ReadToFollowing("y"); int grateY2 = Convert.ToInt32(reader.ReadString()); reader.ReadToFollowing("Size"); int grateSize2 = Convert.ToInt32(reader.ReadString()); grate2 = new Grate(grateX2, grateY2, grateSize2); reader.ReadToFollowing("x"); redpowerupX = Convert.ToInt32(reader.ReadString()); reader.ReadToFollowing("y"); redpowerupY = Convert.ToInt32(reader.ReadString()); reader.ReadToFollowing("Size"); powerupSize = Convert.ToInt32(reader.ReadString()); reader.ReadToFollowing("x"); bluepowerupX = Convert.ToInt32(reader.ReadString()); reader.ReadToFollowing("y"); bluepowerupY = Convert.ToInt32(reader.ReadString()); reader.ReadToFollowing("walls"); while (reader.Read()) { if (reader.NodeType == XmlNodeType.Text) { int x = Convert.ToInt16(reader.ReadString()); reader.ReadToFollowing("y"); int y = Convert.ToInt16(reader.ReadString()); reader.ReadToFollowing("Width"); int Width = Convert.ToInt16(reader.ReadString()); reader.ReadToFollowing("Height"); int Height = Convert.ToInt16(reader.ReadString()); Wall w = new Wall(x, y, Width, Height); wallList.Add(w); } } reader.Close(); } }