protected override void InitalizeScreens() { RPGGameProperties properties = new RPGGameProperties(); properties.PlayerTexturePath = @"C:\Users\General\Desktop\char.png"; var gameScreen = new GameScreen(this.Content, properties); this.ScreenManager.AddScreen(gameScreen, "GameScreen"); this.ScreenManager.SetActiveScreen("GameScreen"); }
/// <summary> /// The main entry point for the application. /// </summary> private static void Main(string[] args) { RPGGameProperties properties = new RPGGameProperties(); properties.PlayerTexturePath = @"C:\Users\General\Desktop\char.png"; using (var game = new Game(properties)) { game.Run(); } }
public GameScreen(ContentManager content, RPGGameProperties properties) : base(content) { // this.GUIHandler.Load(@"C:\Users\General\Documents\GitHub\dominus-engine\Test Projects\Main test project\Main Test Project\Main Test Project\Main Test ProjectContent\b.xml", content); }
public Game(RPGGameProperties rpgGameProperties) : base(rpgGameProperties) { }
public DominusRPGGame(RPGGameProperties properties) { DominusRPGGame.Properties = properties; }