public static void addNeededTrashes(Player p, StatusObject o) { p.setTrashesNeeded(p.getTrashesNeeded() + 1); p.setTrashCurrencyBonus(3); o.setTrashACopperForCurrency(true); }
public static void mineATreasure(Player P, StatusObject o) { o.setMineTreasure(true); P.setTrashesNeeded(P.getTrashesNeeded() + 1); }